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Tamiya Mazda RX-7 FD3S - #58648 (Radio Controlled Model)1/10 Scale Electric Drift Car - TT-02D Chassis:Released by Tamiya on July 1, 2017, the Mazda RX-7 FD3S is based on the TT-02D, Drift Spec version of the TT-02 Chassis, developed as an easy to construct and maintain entry level model, able to utilise modern day brushless motors and batteries.![]() The shaft drive Chassis design employs gear differentials, fully independent double wishbone suspension with coil spring over oil filled shock absorbers. For the TT-02D, Drift tires, a sport tuned motor and a full set of steel shielded ball bearings are included in the kit. To get the best from the TT-02D Chassis, it needs to be fine tuned so it has enough grip to hug the corners at high speed, without slipping off the track and accelerate smoothly under control. Small adjustments can make a Big difference and our simple to understand, step by step procedure, will guide you to the best Set-up for your driving style. Rating: ![]() |
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TT-02D Chassis Models:
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Tamiya Mazda RX-7 FD3S #58648 - Chassis![]() |
Tamiya TT-02![]() |
Buying a Used Tamiya Mazda RX-7 FD3S |
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Hints and TipsRadio FrequenciesAfter buying your first car, it won't be long before you need more than simply bashing around the back yard, or out on the street. So you will be looking around to find a club that is not too far away where you can do some serious racing. Before you can start racing, you will need at least three different sets of crystal frequencies. The race organisers will note down all your available frequencies when you register at the track and allocate one of those frequencies to you for your heat. To avoid change over problems from one heat to the next, they generally try to give you a frequency that no one in the heat before or after is using, but always check to make sure before you put your car down on the track and switch on. There is nothing more annoying than to be in the middle of your best qualifying race and some idiot switching on their transmitter in the pits, on your frequency. Not only could it spoil your race, but it could cost you a lot of money if at the time you are travelling at top speed along the straight, loose control and crash head on into the wall. Just imagine how you would feel. Now, imagine this scenario. You are at your RC meeting and you need to run your car to check out some changes you have made, either after a crash repair, to adjust the steering servo, or just fine tune your car before the next race. What do you do? Before you switch on anything, the first thing to do is check with race control, to make sure that none of the racers presently on the track or in the next heat are on the same frequency you want to use. The people in charge are always willing to help in these situations and if none of your three available frequencies are safe for you to use, they will often lend you some crystals, sometimes for a small fee. Some of the bigger meetings use a board displaying all the possible frequencies, indicating which of those frequencies are in use at that time and which are available for others to use. To claim a particular frequency you simply take a peg or marker off the board so that others wanting to check their car out can not use the same frequency as you. Before the next heat, this board is updated and any missing pegs must be accounted for. So obviously the best time to claim your frequency, is at the start of a heat and you must return it before the start of the next heat. So, be cautious, use the protocols at your track as they should be used and you won't make any enemies … you know it makes sense. |
Hints and TipsOn Road DriftingDrifting is the greatest fun you can have on four wheels, but it isn't as easy as it might look. There are lots of different methods and ideas on how it should be done and it takes lots of practice to get it right. On the street or in the parking lot, drifting is fine, but until you have had hours and hours of practice to master the technique, don't try it on your local race track. If you don't have the total control of your car, you will not make many friends amongst your immediate competitors. Controlled Drifting is a beautiful thing when done correctly and in this article I will endeavour to give you a few pointers on where to start. After that, your own personal style will soon blossom. As I mentioned before, there are a number of different ideas about drifting, but basically this is what you do. Consider a 180 degree turn. Enter the corner at speed, start to turn a little sooner than you might, then just before the apex, touch the breaks for a split second, enough to break the rear of the car free as you enter to turn. When the car begins to slide sideways, steer into the slide, increase the throttle, just enough to balance the car as it drifts around the turn. Coming out of the corner, steer the car straight and apply full throttle. Often referred to as a power slide, drifting is much more fun than the basic "Rounding" style, described in a previous article, but also takes more skill, not just in its execution, but in car set-up. A little "body-roll" is the thing to aim for when setting up a drifting car, but be careful. With too much body-roll, the car will be difficult to control and tumble sideways off the track. Too little and the weight transfer to the leading wheels will not be enough to induce the slide. A lot of trial and error, with tuning springs, damper oil, damper pistons, stabilisers, tires and inserts is required to get your car as you want it, but believe me, if you can get it right, it will be well worth all your effort. |
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