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RCScrapyard Radio Controlled Models
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1/10 Scale Electric Rally/Touring Car:

Schumacher Mi2 - K046 / K047 (Radio Controlled Model Review)


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History, Info (and How To Set-up Tips) for the Schumacher Mi2:


  With the introduction of the Mi2 in January 2004, Schumacher went alloy parts mad.

  The belt driven, twin ball differential Mi2 was a radical redesign, with machined alloy gearbox and motor mount parts, brand new front and rear wishbones, hub carriers and steering linkage, took Schumacher 1:10 Electric Touring cars to a whole new level and in 2005, Teemu Leino drove his Schumacher Mi2 to win the European championships.

  One other change from the Mi1 for the Mi2 was the chassis lower deck, that returned to the side by side stick pack cut-outs. Some saw this as a retrograde move by Schumacher, but personally, I welcomed it.

  Spare parts for the Mi2 can be hard to find, but there are a number of common and compatible parts, from previous and subsequent Schumacher models, that will fit the Mi2.

Schumacher Mi2 - 1:10 Electric RC Touring Car
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  To race the Schumacher Mi2, you need to tweak and adjust all you can to give your car improved handling, stability and grip to ease around the curves and keep you on the track. One little setting change can transform your car into a world beater. Just follow our chart to attain the most favourable Set-up to suit your particular needs on any track.

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★ Schumacher Mi2 ★
Schumacher Mi2

★ Schumacher Mi2 Chassis ★
Schumacher Mi2 Chassis

★ Schumacher Mi2 Chassis ★
Schumacher Mi2 Chassis


Buying a Used Schumacher Mi2
Touring Car (and What to look for)


   Buying a used Schumacher Mi2 Electric Touring Car, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the road.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Schumacher website, or purchased separately on eBay. With an instruction manual, any problems with your model Touring Car you may discover can easily be fixed.

Dampers
   When you receive your used Schumacher Touring Car, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Schumacher models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Schumacher Mi2 is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your Mi2 model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your Mi2 Touring Car model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   Drive Belts need checking at regular intervals for wear, tension and damage. If deemed necessary, adjust the tensioning pulley until the belt can be depressed in the centre by no more than around 5mm. If the belt was slack, also examine the drive pulleys for wear. The teeth should provide a well seated fit for the belt teeth and not be rounded on the corners. If the belt teeth do not fit snugly, change the pulleys as soon as possible. For top level racing it may be prudent to replace all belts and pulleys after each race meeting.

Spur Gears
   Gears are a weakness on all Touring Car RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Electric Motor in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Electric Motor mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Electric Touring Car racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The Mi2 steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Schumacher Mi2 is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Schumacher Touring Car comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your Mi2 model and good racing.




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Or, check out our RC Model Car Setup Guide


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Ride Height

   To allow the suspension on any RC model to do its work properly, it needs to settle in a position that is somewhere between it being able to react to any bumps and holes it may encounter on the track. To do this, it needs to be adjusted to somewhere in-between those limits. That position is termed the ride height and is generally measured with the car race ready, that means with the motor and battery etc installed and is the distance between the underside of the chassis and the ground.

   Simply speaking, determining ride height is dependent on the specific track conditions. For off road models the rule is simple, the bigger the bumps and the deeper the holes, the higher the ride height. On road, the closer the car is to the track, the better it will handle.

   For 1:10 Buggys I generally recommend a starting point for ride height at around 20mm. 1:10 Trucks and Truggys, 30mm upwards, depending on the wheel diameter. For On Road models, as low as possible, but normally the setting is around 5mm.

   Ride height doesn't just affect the way the car handles uneven track conditions, it also influences the way the car handles when cornering. For a stable car, body roll must be kept to a minimum and keeping the ride height low, is by far the best and easiest way to control it.

   Before you begin to set the ride height, it is best to make sure that each pair of shocks are exactly the same length, have the same spring type and same silicone oil weight. Also, if you don't have a ride height gauge of any kind, decide what height you want set your car to and prepare some kind of slip gauge to that dimension, a book, a pen, or anything that measures to what you want. I used an old square plastic servo mount, which was exactly 5mm for my touring car. It may be low tech, but it is just as accurate as any gauge you can buy.

   To set the ride height, the race ready car must be placed on a flat surface. Slide your slip gauge under the chassis and adjust the height by adding or removing tension to the damper springs. This is done on most models by using small C shaped clips, placed over the damper, above the springs, or on a number of top of the range models, this adjustment can be made by screwing a knurled nut on each threaded damper body. As a rule if the springs are compressed by more than 25% they should be replaced by stiffer springs. The gauge should just slide under the chassis on all four corners of the chassis.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Slipper Clutch and Hydra-Drive

   More often installed on off road RC Models, the Slipper Clutch has been around since the late 1990s. Basically the idea is to prevent wheel spin and increase traction under acceleration, to improve the cars stability from a standing start, when landing from jumps or on corner exits. It also protects the spur gear and drivetrain, to some degree, when using a high torque motor.

   The design is quite simple, employing two independent metal plates, one generally fixed to the spur gear and the other to the drive mechanism, clamping onto a fibre or rubber ring or pad. Adjustment is commonly achieved by slackening or tightening a spring loaded nut on the end of the spur gear mount.

   Setting up the slipper clutch can take some time and is a matter of individual preference, but normally the way to do this is from a standing start, jamming on the throttle and simply getting the feel of the car for that particular surface, being grass, gravel or dust. Personally I adjust it to give me around a metre and a half slip, before it achieves full drive. Wear on the slipper clutch is natural and often has to be readjusted after each race.

   The Hydra-Drive, or Fluid Coupling design has actually been around since the 1950s, but only came to RC a couple of years after the introduction of the slipper clutch. In principle, the Hydra-Drive is supposed to give similar results to the slipper clutch but need less continuous adjustment. In practice, for me anyway, it was not easy to live with.

   Hydra-Drives employ two independent impellers, immersed in silicone oil and enclosed in a sealed housing. Again, like the slipper clutch, one impeller is fixed to the spur gear, the other the drive. As power is applied, the spur gear will spin its impeller, until through the oil, drive is picked up by the drive impellor. The only real way to adjust the drive was to change the oil viscosity, or in some, the gap between the impellers could be adjusted by shims. All this took time and as far as I am aware, the Hydra-Drive is no longer used in RC.

For More Setup Information check out my Hints and Tips page.










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