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Tamiya Porsche 911 GT3 Cup VIP - # 44036 (Radio Controlled Model Review)

1/10 Scale Nitro Rally/Touring Car: TG10 Mk1 Chassis

  Released by Tamiya in October 2002, the Porsche 911 GT3 Cup VIP - # 44036 - is No.36 in the Glow-Engine RC Car Series and was based on the TG10 Mk1 chassis with an FS-12SW engine.

Tamiya Porsche 911 GT3 Cup VIP - 44036 - 1:10 Nitro On Road
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  The model is shaft driven, on an alloy plate chassis, with gear type differentials, coil spring over oil filled dampers, dogbone drive-shafts, bushings and ball bearings.

  Like the majority of Tamiya RC models, this model comes with plastic and sintered brass bush type bearings, that after a short while, when dust and grit get into them, actually abrade the metal shafts that spin in them - our recommendation is that these should be replaced by steel shielded ball bearings ASAP.

  To race the Tamiya Porsche 911 GT3 Cup VIP, it needs to be tuned to perfection for better stability, precise steering and provide enough grip to keep you on the track when going around tight bends at high speed. Even the smallest adjustment can change the feel of a car and our simple to follow instructions will guide you to the best Set-up to get you to the front and keep you there.


      Rating: 44 Stars out of 5 Reviewed by: RCScrapyard     Manual.

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★ Tamiya 44036 ★
Tamiya 44036 TG10 Mk1 Chassis

★ Tamiya FS-12SW ★
Tamiya FS-12SW engine

★ Tamiya TG10 Mk1 Chassis ★
Tamiya TG10 Mk1 Chassis

★ Tamiya TG10 Mk1 Chassis ★
Tamiya TG10 Mk1 Chassis


Buying a Used Tamiya TG10 Mk1
Touring Car (and What to look for)


   Buying a used Tamiya TG10 Mk1 Nitro Touring Car, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the road.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Tamiya website, or purchased separately on eBay. With an instruction manual, any problems with your model Touring Car you may discover can easily be fixed.

Dampers
   When you receive your used Tamiya Touring Car, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Tamiya models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Tamiya TG10 Mk1 is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your TG10 Mk1 model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your TG10 Mk1 Touring Car model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Touring Car should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the road, if you intend to race your Touring Car at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Touring Car RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Nitro Engine in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Nitro Engine mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Nitro Touring Car racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The TG10 Mk1 steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Tamiya TG10 Mk1 is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Tamiya Touring Car comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your TG10 Mk1 model and good racing.


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Hints and Tips


Bearings

   If you are serious about your racing, looking after your bearings is essential if you are to remain competitive.
   My own experience is in both Off and On Road, National and International Car racing, but most of these tips could be useful to all forms of RC.

   Shields: The main problem with Ball Bearing Shields is they create friction and obviously the more you can reduce friction, the more efficient your bearings will be, so here's a tip that does just that.
   Wheel Bearings always come in pairs, positioned side by side. If you think about it, the two inside shields on each bearing are not required, so ... you can remove them using a small jewelers screwdriver ... simple. And in one fell swoop you have halved your wheel bearing friction.

   Cleaning: All Bearings need to be cleaned from time to time. Depending on how focused and competitive you are, this can be as often as after each race meeting, or just once or twice a year ... For Club Meetings once or twice a year might be all you need if you are easily beating your competition, but for the BIG meets you need that extra 5% or 10% just to be up with the rest.
What you need is a small glass jar, a jewelers screwdriver, an old tooth brush and some Isopropanol.
Remove the shields, then drop the bearings in the jar, add some Isopropanol, pop on the lid and shake well. Empty them out, give them a good brushing and make sure they spin free then repeat the process. Clean the shields separately. Once you are satisfied, lay them on a piece of kitchen roll and allow to dry.

   Lubrication: The arguments I have had about what lubrication to use you wouldn't believe. Some of the top racers of my day swore they didn't use any at all, but cleaned out the original lubrication and ran them dry ... they also admitted to fitting a new set after each meeting ... well, they were getting them for free.
My tip is, yes even with a new set of bearings, clean out the original lubrication (as described above) and with one shield in place use the thinnest oil you can find ... I recommend ZX1 (Zed Ex One) or sewing machine oil.

For More Setup Information check out my Hints and Tips page.






Hints and Tips

Shock Mount Settings

   The combinations of Shock settings available on the majority of on and off road cars are far too many for this article to cover, so I will endeavour to explain some of the basics, that should give you some idea what these changes might achieve. Some of the settings suggested may not be available on all RC model cars.

   If you look at the lower wishbones of you model, you may see a number of holes alongside where the ball studs for the dampers are positioned. If you were to remove those studs on the rear wishbone and reposition them in the hole further out from the center of the car, the first thing you will notice is the ride height has dropped, this can be corrected by adding C spacers above the springs. The second thing you will notice is the shocks are more sluggish, this can be compensated by using thinner oil. If this adjustment is made on an off-road car, it can be advantageous for landing after big jumps, providing improved stability due to the increased hydraulic pack in the shocks (as described in my previous article). This setting can also improve the way cars handle small bumps and dips in the track, due to the softer static damping.

   Changing the mounting hole positions used by the dampers, on the wishbone or on the shock tower, will always change the angle the dampers lay. This angle is what changes the characteristics of the shocks in that they will react to different track types and conditions. The above example is just food for thought, for those looking to improve their cars handling in relation to any other settings, such as caster, camber, toe-in etc, they may have previously made on their car. The only way to really get to grips with this subject is through trial and error.

For More Setup Information check out my Hints and Tips page.








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