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1/10 Scale Electric Rally/Touring Car:

Team Associated RC10L3O - 8018 (Radio Controlled Model Review)


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History, Info (and How To Set-up Tips) for the RC10-L3O


  Released by Team Associated in 1998, the 2WD RC10L3 Oval Chassis - # 8018 - came with a graphite chassis, new rear suspension system, using three VCS macro coil spring over oil filled dampers, graphite rear axle, titanium turnbuckles, extended battery cell slots for balance adjustment and a full set of ball bearings.

  Two movable battery tray RC10L3 Oval Factory Team kits were later released in 2001: # 8485 - for 4 cells. # 8486 - for 6 cells.

Team Associated RC10-L3O Chassis - 1:10 Electric Oval Car
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  To race the Team Associated RC10-L3O, it calls for fine tuning to attain better steering response and improve grip when cornering so you don't slide off the side of the track. Minute changes can make huge advancements. Our easy to understand list will show you how and lead you to the optimum Set-up to put you in front of the rest on the track.

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★ Team Associated RC10L3O ★
Team Associated RC10L3O

★ Team Associated RC10L3O Chassis ★
Team Associated RC10L3O Chassis


Buying a Used Team Associated RC10-L3O Oval Car (and What to look for)


   Buying a used Team Associated RC10-L3O Electric Oval Car, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the road.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Team Associated website, or purchased separately on eBay. With an instruction manual, any problems with your model Oval Car you may discover can easily be fixed.

Dampers
   When you receive your used Team Associated Oval Car, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Team Associated models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Team Associated RC10-L3O is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your RC10-L3O model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your RC10-L3O Oval Car model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Oval Car should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the road, if you intend to race your Oval Car at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Oval Car RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Electric Motor in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Electric Motor mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Electric Oval Car racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The RC10-L3O steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Team Associated RC10-L3O is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Team Associated Oval Car came with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your RC10-L3O model and good racing.


For More on how to Setup your Oval Car, check out my Hints and Tips page.


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Information and Advice

Electronic Speed Controllers

History:

   ESC were originally developed to be used in conjunction with brushed 27T stock and modified motors in the late 1970s, early 1980s. Compared to modern day Controllers, they were Bulky and heavy, constructed using basic resistors, rheostats, capacitors and transistors, crammed together on a simple circuit board, to provide stepped but smooth acceleration when compared to the old mechanical, servo operated sweeper Speed Controllers. An Electronic Switch to change the direction of current flow was used on some of these early ESC to give reverse operation. Although they were a vast improvement on the old mechanical speedos of the time, they were expensive, jerky to control and prone to burn out if not carefully looked after.

   As new technology became available, improvements were slowly made and with the introduction of the new FET (Field Effect Transistors) and some basic mass produced silicon chips, ESC were made smaller and their reliability gradually improved.

   By the mid 1990s, "regenerative breaking" was developed. This meant that energy that would have been lost slowing down the car by effectively turning the motor into a generator, was harvested and put back into the battery. This of course was long before F1 had KERS (Kinetic Energy Recovery System) and adjustable anti lock breaking was introduced.

   Brushless Motors came to RC in the late 1990s early 2000s, which required a new breed of ESC to be developed to fully utilise the new technology. Ni-Cad Rechargeable Batteries were superseded by Ni-Mh and more recently Li-Po Batteries which provided higher Current output for the ESC to regulate. The latest ESC now use sensors to manage the motor and can be adjusted remotely to suit varying conditions.


Brushed Motor ESC.

   The "Silver Can" Stock Motors that come in a wide number of RC model kits are often accompanied by a 5 Amps to 20 Amps ESC. However, if you want to upgrade to a more powerful Modified Brushed Motor, 20 Amps may not be enough, so you will have to buy a something well over 20 Amps depending on the number of turns of your motor. As a rough guide, a 9 Single has a much higher current requirement than 20 Single.

Brushless Motor ESC.

   ESC for Brushless Motors are in no way compatible with brushed motors. The DC (Direct Current) input from the battery, on brushless ESC is transformed into three phase AC (Alternating Current). Each "phase" connecting three wires on the Brushless motor. By changing the frequency of the output wave the motor will spin faster for acceleration or slower for breaking. Reverse is simply achieved by changing over any two of the three "phases".
   At the time this article was written, Brushless ESC range from 3 Amps to around 300 Amps.
   For beginners I recommended you buy an ESC and Motor Combo, that way you can be sure the ESC Current rating is correct for the Motor.


For More Setup Information check out my Hints and Tips page.







Hints and Tips

On Road Drifting

   Drifting is the greatest fun you can have on four wheels, but it isn't as easy as it might look. There are lots of different methods and ideas on how it should be done and it takes lots of practice to get it right.

   On the street or in the parking lot, drifting is fine, but until you have had hours and hours of practice to master the technique, don't try it on your local race track. If you don't have the total control of your car, you will not make many friends amongst your immediate competitors.

   Controlled Drifting is a beautiful thing when done correctly and in this article I will endeavour to give you a few pointers on where to start. After that, your own personal style will soon blossom.

   As I mentioned before, there are a number of different ideas about drifting, but basically this is what you do.

   Consider a 180 degree turn. Enter the corner at speed, start to turn a little sooner than you might, then just before the apex, touch the breaks for a split second, enough to break the rear of the car free as you enter to turn. When the car begins to slide sideways, steer into the slide, increase the throttle, just enough to balance the car as it drifts around the turn. Coming out of the corner, steer the car straight and apply full throttle.

   Often referred to as a power slide, drifting is much more fun than the basic "Rounding" style, described in a previous article, but also takes more skill, not just in its execution, but in car set-up.

   A little "body-roll" is the thing to aim for when setting up a drifting car, but be careful. With too much body-roll, the car will be difficult to control and tumble sideways off the track. Too little and the weight transfer to the leading wheels will not be enough to induce the slide. A lot of trial and error, with tuning springs, damper oil, damper pistons, stabilisers, tires and inserts is required to get your car as you want it, but believe me, if you can get it right, it will be well worth all your effort.

For More Setup Information check out my Hints and Tips page.










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