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RCScrapyard Radio Controlled Models
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1/10 Scale Electric Rally/Touring Car:

Yokomo YR4 MC (Radio Controlled Model Review)


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History, Info (and How To Set-up Tips) for the Yokomo YR4 MC:


  Introduced by Team Yokomo circa 1996, the 4WD YR4-MC Touring Car, was described by Yokomo as the top level racers Dream Car.

  The model is belt driven, on a double deck carbon fiber chassis, with adjustable roll control top deck, ball differentials, coil spring over oil filled dampers, universal joint drive-shafts and a full set of ball bearings.

  A special battery adjustment system for the YR4MC was also available.

Yokomo YR4 MC - 1:10 Electric Touring Car
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  To race the Yokomo YR4 MC, it calls for fine tuning to attain better steering response and improve grip when cornering so you don't slide off the side of the track. Minute changes can make huge advancements. Our easy to understand list will show you how and lead you to the optimum Set-up to put you in front of the rest on the track.

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★ Yokomo YR4-MC ★
Yokomo YR4-MC

★ Yokomo YR4-MC Chassis ★
Yokomo YR4-MC Chassis

★ Yokomo YR4-MC Chassis ★
Yokomo YR4-MC Chassis

★ Yokomo YR4-MC Chassis ★
Yokomo YR4-MC Chassis

★ Yokomo YR4-MC Chassis ★
Yokomo YR4-MC Chassis


Buying a Used Yokomo YR4 MC
Touring Car (and What to look for)


   Buying a used Yokomo YR4 MC Electric Touring Car, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the road.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Yokomo website, or purchased separately on eBay. With an instruction manual, any problems with your model Touring Car you may discover can easily be fixed.

Dampers
   When you receive your used Yokomo Touring Car, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Yokomo models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Yokomo YR4 MC is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your YR4 MC model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your YR4 MC Touring Car model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   Drive Belts need checking at regular intervals for wear, tension and damage. If deemed necessary, adjust the tensioning pulley until the belt can be depressed in the centre by no more than around 5mm. If the belt was slack, also examine the drive pulleys for wear. The teeth should provide a well seated fit for the belt teeth and not be rounded on the corners. If the belt teeth do not fit snugly, change the pulleys as soon as possible. For top level racing it may be prudent to replace all belts and pulleys after each race meeting.

Spur Gears
   Gears are a weakness on all Touring Car RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Electric Motor in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Electric Motor mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Electric Touring Car racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The YR4 MC steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Yokomo YR4 MC is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Yokomo Touring Car comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your YR4 MC model and good racing.




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Or, check out our RC Model Car Setup Guide


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Look after your Gears

   In RC there are a number of different gear teeth sizes we tend to use, based on two systems. Imperial and metric. The imperial system has sizes 24dp, 32dp, 48dp and 64dp. DP stands for Diametral Pitch and the number refers to the number of teeth per inch. The metric system has sizes 0.4m, 0.5m, 0.6m, 0.7m, 0.8m and 1m. M stands for Module and is the ratio of the reference diameter of the gear divided by the number of teeth.

   The different sizes are used basically for strength. 32dp gears larger than 64dp gears, therefore it stands to reason that the 32dp gears are by design stronger and for this reason are more commonly used on a number of entry level buggys and nitro models because of the higher torque levels involved. Also, the bigger the scale of the model, the stronger the teeth need to be.

   64dp and its metric equivalents are generally the choice of 1:10 electric on-road racers, because of its higher range of ratio options and smoother action in comparison to other sizes. On-road models are not as hard on the gears as off-road, so the weaker, small tooth size is not a problem.

   48dp and its metric equivalents tend to be preferred by 1:10 off-road racers, mainly because of their strength in comparison to the 64dp and smoother operation than 32dp. Off-road models need gears that can handle all the knocks and bangs, as well as heavy landings off high jumps.

   Setting your gears is the most important part of looking after your gears.

   Backlash is basically the gap between the teeth in mesh. The perfect gear setting must have a small amount of backlash. To achieve the best setting use a very thin sheet of plastic between the pinion and spur gear teeth as you press them into mesh. After tightening the motor mount screws, use your fingers to spin the spur gear and roll out the plastic sheet. If the setting is correct, there will be a small amount of movement (backlash) between the gear teeth before they catch. If the mesh is too deep, there will be no movement between the teeth, this will create friction and if you run them like this, they will grind together, wear and break. If the mesh is not deep enough and only the tips of the teeth are touching, the excessive backlash will soon damage and strip the tops off the teeth rendering the gears useless.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Driving On Road

   The basic driving style most commonly used for all forms of on road, tarmac and carpet racing, involves using the full width of the road available and cutting each apex as tight as possible, whilst keeping complete control of the car on the track. The style, often referred to as "Rounding" looks quite simple to those watching, but to get it right needs good hand eye coordination and lots of practice.

   Consider a 180 degree turn. Start with the car positioned towards the outside of the track, then as you approach the corner brake hard and as smooth as you can, guide the car across the point of the apex, gently sweeping round until you are approximately 75% around the corner. At this point, gradually increase the throttle out of the corner, maintaining control and guiding the car to the opposite outside line. By the time the car is straight on the track, you should be at almost full throttle, before you brake hard again for the next corner.

   Developing this driving style comes in stages. Don't try to run before you can walk, install a low powered motor and practice, practice, practice until it becomes second nature. Then, as your skills improve, try something with a little more power.

   Initially set your transmitter to aggressive breaking and gradually reduce this as you get the feel of the car around the corner. Remember, the faster you enter a corner, the faster you exit it.

   When you first try out this style in a race, be patient, keep the car smooth and controlled. Remember the story about the hare and the tortoise? Well, believe me, when you first start in RC, it works.

   To make this driving style work, the car needs to have the right tires, inserts and a low centre of gravity, low body-roll set-up. Grip is the keyword in this instance, without that, your car will slide out of control and you will loose the race.

   If the style you are looking for is to drift slide your car around the corners, I would recommend you perfect the rounding style first, then check out my other hints and tips to learn how.

For More Setup Information check out my Hints and Tips page.










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