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1/10 Scale Electric Rally/Touring Car:

Xray T3 EU Rubber-Spec Edition - # 300015 (Radio Controlled Model)


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History, Info (and How To Set-up Tips) for the Xray T3:


  Introduced by Team Xray in October 2009, the 4WD T3 EU Rubber-Spec Edition - # 300015 - came with orange anodised alloy parts and was specially developed and designed for rubber tires.

  The model was belt driven, on a graphite double deck chassis, with front composite solid axle, rear ball differential, coil spring over oil filled dampers, CVD drive-shafts, anti-roll bars and a full set of ball bearings.

Xray T3
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  To race the Xray T3, you need to tweak and adjust all you can to give your car improved handling, stability and grip to ease around the curves and keep you on the track. One little setting change can transform your car into a world beater. Just follow our chart to attain the most favourable Set-up to suit your particular needs on any track.

  Learn what to look for when you search for the right Electric Motor for your T3 and achieve the best Gearing, for the best performance and put you on the winners rostrum.

  See how the highest level racers optimise and halve the friction of their Bearings with some easy to implement tips. Discover what you can do to avert Radio interference, and the optimum conditions to Charge your Batteries, to help keep them in good condition and give you excellent performance.









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★ Xray T3 EU Rubber-Spec ★
Xray T3 EU Rubber-Spec

★ Xray T3 EU Rubber-Spec Chassis ★
Xray T3 EU Rubber-Spec Chassis

★ Xray T3 EU Rubber-Spec Chassis ★
Xray T3 EU Rubber-Spec Chassis

★ Xray T3 EU Rubber-Spec Chassis ★
Xray T3 EU Rubber-Spec Chassis


Buying a Used Xray T3
Touring Car (and What to look for)


   Buying a used Xray T3 Electric Touring Car, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the road.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Xray website, or purchased separately on eBay. With an instruction manual, any problems with your model Touring Car you may discover can easily be fixed.

Dampers
   When you receive your used Xray Touring Car, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Xray models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Xray T3 is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your T3 model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your T3 Touring Car model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   Drive Belts need checking at regular intervals for wear, tension and damage. If deemed necessary, adjust the tensioning pulley until the belt can be depressed in the centre by no more than around 5mm. If the belt was slack, also examine the drive pulleys for wear. The teeth should provide a well seated fit for the belt teeth and not be rounded on the corners. If the belt teeth do not fit snugly, change the pulleys as soon as possible. For top level racing it may be prudent to replace all belts and pulleys after each race meeting.

Spur Gears
   Gears are a weakness on all Touring Car RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Electric Motor in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Electric Motor mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Electric Touring Car racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The T3 steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Xray T3 is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Xray Touring Car comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your T3 model and good racing.


For More on how to Setup your Touring Car, check out my Hints and Tips page.


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Droop

   When you pick up your RC model car, the suspension arms naturally drop, this is termed as Droop and should be equal from side to side, but can vary from front to rear.

   Setting the amount of droop, or suspension movement, can dramatically change the handling of your car by limiting the transfer of weight from one side of the car to the other.

   Basically, increasing the droop at the rear of the car can improve cornering grip at the front and increasing droop at the front of the car, improve cornering grip at the rear. The amount of effectiveness of this setting does in general depend on a number of other setting factors your car may have to suit your personal driving style. Also, adding any droop will increase body roll.

   Off road models obviously have the need for more droop than On road cars, especially on bumpy tracks where a large amount of suspension movement is needed to simply keep the wheels on the track, or the car will become unstable and un-drivable. Lower droop settings for smoother, high grip tracks on the other hand can be advantageous, but don't overdo it.

   On road cars can achieve good results from small changes in droop, on tarmac and on carpet. In general they are also easier to adjust for droop than their off road cousins.

   Limiting the amount of droop can be achieved in a number of ways, but by far the easiest is more often seen as a standard setting option for On road cars and is achieved by simply turning a screw, located on the suspension arms, that comes up against the chassis.

   For Off road models and those On road cars that do not have the above option, droop can be set by positioning a specific length of plastic tube over the damper shaft, just below the piston this of course means stripping and rebuilding each damper with the new setting, which can be messy, especially in the middle of a field. Some of the top drivers used to get around this by simply having a number of different sets of shocks, with all the settings they might need, but for us mere mortals, this of course isn't a realistic option.

   If you are close to what you consider to be your optimum droop setting, you can fine tune this by simply screwing on or off the plastic ball connector at the end of the shock shaft. You could also have different length ball connectors that you could easily change.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Radio Frequencies

   After buying your first car, it won't be long before you need more than simply bashing around the back yard, or out on the street. So you will be looking around to find a club that is not too far away where you can do some serious racing.

   Before you can start racing, you will need at least three different sets of crystal frequencies. The race organisers will note down all your available frequencies when you register at the track and allocate one of those frequencies to you for your heat. To avoid change over problems from one heat to the next, they generally try to give you a frequency that no one in the heat before or after is using, but always check to make sure before you put your car down on the track and switch on.

   There is nothing more annoying than to be in the middle of your best qualifying race and some idiot switching on their transmitter in the pits, on your frequency. Not only could it spoil your race, but it could cost you a lot of money if at the time you are travelling at top speed along the straight, loose control and crash head on into the wall. Just imagine how you would feel.

   Now, imagine this scenario. You are at your RC meeting and you need to run your car to check out some changes you have made, either after a crash repair, to adjust the steering servo, or just fine tune your car before the next race. What do you do?

   Before you switch on anything, the first thing to do is check with race control, to make sure that none of the racers presently on the track or in the next heat are on the same frequency you want to use. The people in charge are always willing to help in these situations and if none of your three available frequencies are safe for you to use, they will often lend you some crystals, sometimes for a small fee.

   Some of the bigger meetings use a board displaying all the possible frequencies, indicating which of those frequencies are in use at that time and which are available for others to use. To claim a particular frequency you simply take a peg or marker off the board so that others wanting to check their car out can not use the same frequency as you. Before the next heat, this board is updated and any missing pegs must be accounted for. So obviously the best time to claim your frequency, is at the start of a heat and you must return it before the start of the next heat.

   So, be cautious, use the protocols at your track as they should be used and you won't make any enemies you know it makes sense.

For More Setup Information check out my Hints and Tips page.










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