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1/10 Scale Electric Monster Truck:

Traxxas Telluride 4x4 (Radio Controlled Model Review)


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History, Info (and How To Set-up Tips) for the Traxxas Telluride:


  Introduced by Traxxas in 2013, the Telluride 4x4 Monster Truck - # 67044 - came RTR with a Titan 12T 550 motor, EX-5 ESC and 2.4Ghz radio system.

  A revised version of the Telluride 4x4 - # 67044-1 - was produced in 2015.

  The Traxxas model is shaft driven, on a molded nylon composite chassis, with gear type differentials, coil spring over oil filled dampers, universal joint drive-shafts and a full set of ball bearings.

Traxxas Telluride - 1:10 Electric RC Monster Truck
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  To race the Traxxas Telluride, it requires a high level of tuning for improved stability when cornering, to keep it on the track and give you more grip under acceleration. Even the smallest change in your cars settings can make a Big difference. Our simple to follow instruction chart will show how to attain the best Set-up for your personal requirements.

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★ Traxxas Telluride 4x4 ★
Traxxas Telluride 4x4

★ Traxxas Telluride 4x4 Chassis ★
Traxxas Telluride 4x4 Chassis


Buying a Used Traxxas Telluride
Monster Truck (and What to look for)


   Buying a used Traxxas Telluride Electric Monster Truck, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the back yard.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Traxxas website, or purchased separately on eBay. With an instruction manual, any problems with your model Monster Truck you may discover can easily be fixed.

Dampers
   When you receive your used Traxxas Monster Truck, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Traxxas models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Traxxas Telluride is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your Telluride model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your Telluride Monster Truck model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Monster Truck should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the back yard, if you intend to race your Monster Truck at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Monster Truck RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Electric Motor in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Electric Motor mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Electric Monster Truck racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The Telluride steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Traxxas Telluride is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Traxxas Monster Truck comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your Telluride model and good racing.


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Or, check out our RC Model Car Setup Guide


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Droop

   When you pick up your RC model car, the suspension arms naturally drop, this is termed as Droop and should be equal from side to side, but can vary from front to rear.

   Setting the amount of droop, or suspension movement, can dramatically change the handling of your car by limiting the transfer of weight from one side of the car to the other.

   Basically, increasing the droop at the rear of the car can improve cornering grip at the front and increasing droop at the front of the car, improve cornering grip at the rear. The amount of effectiveness of this setting does in general depend on a number of other setting factors your car may have to suit your personal driving style. Also, adding any droop will increase body roll.

   Off road models obviously have the need for more droop than On road cars, especially on bumpy tracks where a large amount of suspension movement is needed to simply keep the wheels on the track, or the car will become unstable and un-drivable. Lower droop settings for smoother, high grip tracks on the other hand can be advantageous, but don't overdo it.

   On road cars can achieve good results from small changes in droop, on tarmac and on carpet. In general they are also easier to adjust for droop than their off road cousins.

   Limiting the amount of droop can be achieved in a number of ways, but by far the easiest is more often seen as a standard setting option for On road cars and is achieved by simply turning a screw, located on the suspension arms, that comes up against the chassis.

   For Off road models and those On road cars that do not have the above option, droop can be set by positioning a specific length of plastic tube over the damper shaft, just below the piston this of course means stripping and rebuilding each damper with the new setting, which can be messy, especially in the middle of a field. Some of the top drivers used to get around this by simply having a number of different sets of shocks, with all the settings they might need, but for us mere mortals, this of course isn't a realistic option.

   If you are close to what you consider to be your optimum droop setting, you can fine tune this by simply screwing on or off the plastic ball connector at the end of the shock shaft. You could also have different length ball connectors that you could easily change.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Ride Height

   To allow the suspension on any RC model to do its work properly, it needs to settle in a position that is somewhere between it being able to react to any bumps and holes it may encounter on the track. To do this, it needs to be adjusted to somewhere in-between those limits. That position is termed the ride height and is generally measured with the car race ready, that means with the motor and battery etc installed and is the distance between the underside of the chassis and the ground.

   Simply speaking, determining ride height is dependent on the specific track conditions. For off road models the rule is simple, the bigger the bumps and the deeper the holes, the higher the ride height. On road, the closer the car is to the track, the better it will handle.

   For 1:10 Buggys I generally recommend a starting point for ride height at around 20mm. 1:10 Trucks and Truggys, 30mm upwards, depending on the wheel diameter. For On Road models, as low as possible, but normally the setting is around 5mm.

   Ride height doesn't just affect the way the car handles uneven track conditions, it also influences the way the car handles when cornering. For a stable car, body roll must be kept to a minimum and keeping the ride height low, is by far the best and easiest way to control it.

   Before you begin to set the ride height, it is best to make sure that each pair of shocks are exactly the same length, have the same spring type and same silicone oil weight. Also, if you don't have a ride height gauge of any kind, decide what height you want set your car to and prepare some kind of slip gauge to that dimension, a book, a pen, or anything that measures to what you want. I used an old square plastic servo mount, which was exactly 5mm for my touring car. It may be low tech, but it is just as accurate as any gauge you can buy.

   To set the ride height, the race ready car must be placed on a flat surface. Slide your slip gauge under the chassis and adjust the height by adding or removing tension to the damper springs. This is done on most models by using small C shaped clips, placed over the damper, above the springs, or on a number of top of the range models, this adjustment can be made by screwing a knurled nut on each threaded damper body. As a rule if the springs are compressed by more than 25% they should be replaced by stiffer springs. The gauge should just slide under the chassis on all four corners of the chassis.

For More Setup Information check out my Hints and Tips page.










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