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1/8 Scale Nitro Buggy:

Redcat Racing Backdraft 3.5 (Radio Controlled Model)


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History, Info (and How To Set-up Tips) for the Backdraft 3.5:


  Introduced by Redcat Racing circa 2009, the 4WD Backdeaft 3.5 Buggy, came RTR with an SH21 - 3.5cc engine, composite disc brakes and full 2.4Ghz radio system.

  The model was shaft driven, on an alloy plate chassis, with gear type differentials, coil spring over oil filled dampers, dogbone drive-shafts, 2-speed transmission and ball bearings.

Redcat Racing Backdraft-3.5
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  To race the Redcat Backdraft 3.5, it requires time and patience, to tune and adjust for improvements in handling and steering ability and to get the grip you need to stay on course when manoeuvring around tight, slippery corners. A little can be a lot when it comes to changing your cars settings and our easy methodical directions will guide you to the best Set-up to help you win and keep you winning.

  Our easy to understand guide will show you how to adjust the Nitro Engine for your Backdraft 3.5.

  Employing a number of sensible ideas, find out how you can avoid Radio interference, and problems with your Servo, by making a few changes to the layout of your equipment in your chassis. Discover what the top drivers do to improve the efficiency of their Redcat Backdraft 3.5 Bearings with a few common sense hints and tips.









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Items For Sale:






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★ Redcat Racing Backdraft 3.5 Chassis ★
Redcat Racing Backdraft 3.5 Chassis

★ Redcat Racing Backdraft 3.5 Chassis ★
Redcat Racing Backdraft 3.5 Chassis


Buying a Used Redcat Backdraft 3.5 Buggy (and What to look for)


   Buying a used Redcat Backdraft 3.5 Nitro Buggy, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the back yard.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Redcat website, or purchased separately on eBay. With an instruction manual, any problems with your model Buggy you may discover can easily be fixed.

Dampers
   When you receive your used Redcat Buggy, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Redcat models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Redcat Backdraft 3.5 is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your Backdraft 3.5 model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your Backdraft 3.5 Buggy model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Buggy should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the back yard, if you intend to race your Buggy at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Buggy RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Nitro Engine in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Nitro Engine mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Nitro Buggy racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The Backdraft 3.5 steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Redcat Backdraft 3.5 is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Redcat Buggy comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your Backdraft 3.5 model and good racing.


For More on how to Setup your Buggy, check out my Hints and Tips page.


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Toe Angle

   When you first build your RC model car, you will no doubt have made all the settings advised in the manufacturers' manual and will take it out on the back yard not thinking of things like camber, caster or toe-in I know I did. It's only when you get competitive that you start learning about these things and just what a big difference they can make to the handling of your car. One of the more effective of these adjustments is Toe-in.

   The term, toe-in, toe-out, or toe-angle, refers to the alignment of the front or rear wheels, when viewed from above and is easily adjusted via the track rods or turnbuckles that link to the steering mechanism or directly to the steering servo horn.

   Front toe-in reduces steering when entering a corner, but improves steering response on corner exit under acceleration. On the straights, toe-in will also improve the cars stability while accelerating.

   Front toe-out will improve steering on corner entry, but makes the car unstable under acceleration on the straights and on bumpy tracks. The usual recommendation is to have up to 1 degree of either toe-in or toe out.

   Rear toe-in is generally found as the standard setting on most on-road and off-road RC models.

   More rear toe-in provides the car with more power under-steer, as well as improved stability and rear end traction. This setting is recommended for low grip tracks.

   Less rear toe-in slightly reduces steering on corner entry, but improved steering under acceleration.

   To measure toe-angle, I used to use my trusty vernier callipers to measure the width at the front of the wheels and the rear of the wheels and using this information along with the diameter of the wheels simply calculate the angle. Or, you could alternatively use this data to draw a triangle on a sheet of paper and measure the angle with your trusty school protractor.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Tires for RC Models

Rubber Tires:

   Rubber Tires ALWAYS should have either soft sponge or rubber inserts. They will not function as they should without them. And if you are totally serious about your racing they should be glued to the rims.

   You should also have at least three different compounds (Soft, Medium and Hard) for varying track temperatures in On Road tarmac racing Touring cars and varying pin sizes for carpet and Off Road racing Buggys and Trucks.


How to Mount Rubber Tires onto Wheels/Rims.

   Before mounting your Tires, I would recommend talking to the more experienced racers at your local club, as to what inserts they use. Even the top level racers rely on a bit of local knowledge on tracks they have never raced before.

1/   Once you have decided what inserts to use, position them inside the Tires ready to go onto the rims.

2/   You will need strong fingers to pull and maneuver the Tires over the rims, so you may need the help of an adult. I would recommend NOT using metal Tire levers or a spoon as they can not only damage the fragile plastic rims but can also put small tears in the rubber, that could cause problems later.
   The technique I recommend, is to first of all hook the Tire on one side of the rim, then using the thumb and forefinger, grip the Tire and pull it upwards and over into position around the middle of the wheel, then over to its final position on the far side so that the beading is seated in the spigot. then position the near side beading in the opposite spigot making sure the sponge (or rubber) insert is not trapped and positioned centrally.

3/   You have the option of either gluing or not gluing your tires in position. If the track you race at is not too grippy you can get away with it, but on high grip tracks there is the possibility the tire might pull away from the rim and ruin your race.
My recommendation is to glue them.
   Superglue is the thing to use. To do this, carefully pull the beading out of its seating, put on a spot of glue, then quickly push it back down. repeat this at least 6 times around each side of the wheel.
Superglue can be dangerous, so this is best done by an adult.

For More Setup Information check out my Hints and Tips page.










On/Off Road
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