RCScrapyard ► Iconic Vintage Radio Controlled (RC) Model Car Archive ► Kyosho V-One R, 1/10 Nitro PureTen GP 4WD Touring Car.
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1/10 Scale Nitro Rally/Touring Car:

Kyosho V-One R (Radio Controlled Model Review)


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History, Info (and How To Set-up Tips) for the Kyosho V-One R:


  Released by Kyosho in 2000, the PureTen V-One R - # 31011 - is a belt driven, double deck alloy plate chassis design, with 2-speed transmission, gear type differentials, coil spring over oil filled dampers, dogbone driveshafts, a full set of ball bearings and O.S. 12CV-R engine.

Kyosho V-One R - 1:10 Nitro RC Touring Car
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  To race the Kyosho V-One R, it has to have the best settings for your driving style and provide you with excellent handling and stability. The smallest changes can make a huge difference in the way your car performs on the track and our comprehensive instructions will help you to find the best Set-up to get you where you want to be.

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★ Kyosho V-One R Chassis ★
Kyosho V-One R Chassis

★ Kyosho V-One R Chassis ★
Kyosho V-One R Chassis

★ Kyosho V-One R Chassis ★
Kyosho V-One R Chassis


Buying a Used Kyosho V-One R
Touring Car (and What to look for)


   Buying a used Kyosho V-One R Nitro Touring Car, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the road.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Kyosho website, or purchased separately on eBay. With an instruction manual, any problems with your model Touring Car you may discover can easily be fixed.

Dampers
   When you receive your used Kyosho Touring Car, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Kyosho models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Kyosho V-One R is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your V-One R model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your V-One R Touring Car model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   Drive Belts need checking at regular intervals for wear, tension and damage. If deemed necessary, adjust the tensioning pulley until the belt can be depressed in the centre by no more than around 5mm. If the belt was slack, also examine the drive pulleys for wear. The teeth should provide a well seated fit for the belt teeth and not be rounded on the corners. If the belt teeth do not fit snugly, change the pulleys as soon as possible. For top level racing it may be prudent to replace all belts and pulleys after each race meeting.

Spur Gears
   Gears are a weakness on all Touring Car RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Nitro Engine in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Nitro Engine mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Nitro Touring Car racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The V-One R steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Kyosho V-One R is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Kyosho Touring Car comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your V-One R model and good racing.


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

On Road Drifting

   Drifting is the greatest fun you can have on four wheels, but it isn't as easy as it might look. There are lots of different methods and ideas on how it should be done and it takes lots of practice to get it right.

   On the street or in the parking lot, drifting is fine, but until you have had hours and hours of practice to master the technique, don't try it on your local race track. If you don't have the total control of your car, you will not make many friends amongst your immediate competitors.

   Controlled Drifting is a beautiful thing when done correctly and in this article I will endeavour to give you a few pointers on where to start. After that, your own personal style will soon blossom.

   As I mentioned before, there are a number of different ideas about drifting, but basically this is what you do.

   Consider a 180 degree turn. Enter the corner at speed, start to turn a little sooner than you might, then just before the apex, touch the breaks for a split second, enough to break the rear of the car free as you enter to turn. When the car begins to slide sideways, steer into the slide, increase the throttle, just enough to balance the car as it drifts around the turn. Coming out of the corner, steer the car straight and apply full throttle.

   Often referred to as a power slide, drifting is much more fun than the basic "Rounding" style, described in a previous article, but also takes more skill, not just in its execution, but in car set-up.

   A little "body-roll" is the thing to aim for when setting up a drifting car, but be careful. With too much body-roll, the car will be difficult to control and tumble sideways off the track. Too little and the weight transfer to the leading wheels will not be enough to induce the slide. A lot of trial and error, with tuning springs, damper oil, damper pistons, stabilisers, tires and inserts is required to get your car as you want it, but believe me, if you can get it right, it will be well worth all your effort.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Damper Pistons

   When you first build your RC model, you will sometimes find that there are a number of different pistons in the kit, with varying numbers of holes or hole sizes in them. Generally, the manufacturer will suggest one particular piston in the car manual and may provide you with a mid range oil weight, but depending on the type of terrain you intend to race your model, their suggestion may not be the best for your needs.

   When it comes to tuning your dampers there are basically two things you need to know about pistons. "Pack" and "Static Damping".

   Pack, is the speed your damper reacts to any quick compression and can be considered to be a consequence of the size or number of holes in the piston. Smaller holes, more pack, larger holes, less pack.

   Static Damping is the amount of resistance you sense when slowly pulling or pushing the piston rod in and out of the damper. As with pack, this is related to the number or size of the piston holes. Larger holes, less static damping, smaller holes more static damping.

   Setting up your dampers is a matter of trial and error. With the car in full race mode, that means with everything installed, place it on a table, then pick up the rear of the car, raising it around six inches and drop it onto the table. The chassis should dip slightly below then back up again to the pre-set ride height, in one smooth movement. If instead, it slaps down onto the table, the pack of your dampers is not enough. In this instance, depending on the setup you are testing, you have two options, thicker oil or smaller holed pistons. If when you do the test the dip is hardly any, then the pack is too hard and you should try thinner oil or bigger holed pistons. Repeat this process for the front of the car. Finally, with both ends adjusted, pick up the entire car and drop it from the same height. Both ends should respond equally when dropped, if not, change your pistons or oil weights until they do.

   After your basic setup, you then need to test your car on the track. If the rear of the car tends to hop excessively over small bumps, the rear dampers have too much pack. You need to change the pistons on the rear for larger holes and also use thicker oil to maintain static damping. If the car chassis bottoms through small bumps and landing on jumps, the pack is not enough. In this instance, change for smaller holes and thinner oil.

   If the car lands nose up from a jump, this is indicative of the front dampers having too much pack. These should be adjusted as described above to keep the car static damping in balance. Nose down obviously means not enough pack ..

   I hope this article has been helpful. Good luck and good racing.

For More Setup Information check out my Hints and Tips page.










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