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1/10 Scale Electric Buggy:

Kyosho Pro-X - 30331 / 30333 (Radio Controlled Model Review)


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History, Info (and How To Set-up Tips) for the Kyosho Pro-X:


  Released by Kyosho circa 1994, the 2WD Pro X Buggy was available as a Team version - # 30331, or Sport version - # 30333.

  The molded plastic chassis, was also used for the Pro-XRT Truck and employs a ball differential, coil spring over oil filled dampers, universal joint drive-shafts and features SST (Super Sprint Transmission) with a slipper clutch.

  The Sport version came with bushings, ring type bearings and the Team version had a full set of ball bearings.

Kyosho Pro-X
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  To race the Kyosho Pro-X, it calls for fine tuning to attain better steering response and improve grip when cornering so you don't slide off the side of the track. Minute changes can make huge advancements. Our easy to understand list will show you how and lead you to the optimum Set-up to put you in front of the rest on the track.

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★ Kyosho Pro-X - 30331 / 30333 ★
Kyosho Pro-X

★ Kyosho Pro-X - 30331 / 30333 Chassis ★
Kyosho Pro-X Chassis


Buying a Used Kyosho Pro-X Buggy (and What to look for)


   Buying a used Kyosho Pro-X Electric Buggy, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the back yard.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Kyosho website, or purchased separately on eBay. With an instruction manual, any problems with your model Buggy you may discover can easily be fixed.

Dampers
   When you receive your used Kyosho Buggy, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Kyosho models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Kyosho Pro-X is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your Pro-X model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your Pro-X Buggy model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Buggy should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the back yard, if you intend to race your Buggy at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Buggy RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Electric Motor in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Electric Motor mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Electric Buggy racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The Pro-X steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Kyosho Pro-X is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Kyosho Buggy comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your Pro-X model and good racing.




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Or, check out our RC Model Car Setup Guide


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Slipper Clutch and Hydra-Drive

   More often installed on off road RC Models, the Slipper Clutch has been around since the late 1990s. Basically the idea is to prevent wheel spin and increase traction under acceleration, to improve the cars stability from a standing start, when landing from jumps or on corner exits. It also protects the spur gear and drivetrain, to some degree, when using a high torque motor.

   The design is quite simple, employing two independent metal plates, one generally fixed to the spur gear and the other to the drive mechanism, clamping onto a fibre or rubber ring or pad. Adjustment is commonly achieved by slackening or tightening a spring loaded nut on the end of the spur gear mount.

   Setting up the slipper clutch can take some time and is a matter of individual preference, but normally the way to do this is from a standing start, jamming on the throttle and simply getting the feel of the car for that particular surface, being grass, gravel or dust. Personally I adjust it to give me around a metre and a half slip, before it achieves full drive. Wear on the slipper clutch is natural and often has to be readjusted after each race.

   The Hydra-Drive, or Fluid Coupling design has actually been around since the 1950s, but only came to RC a couple of years after the introduction of the slipper clutch. In principle, the Hydra-Drive is supposed to give similar results to the slipper clutch but need less continuous adjustment. In practice, for me anyway, it was not easy to live with.

   Hydra-Drives employ two independent impellers, immersed in silicone oil and enclosed in a sealed housing. Again, like the slipper clutch, one impeller is fixed to the spur gear, the other the drive. As power is applied, the spur gear will spin its impeller, until through the oil, drive is picked up by the drive impellor. The only real way to adjust the drive was to change the oil viscosity, or in some, the gap between the impellers could be adjusted by shims. All this took time and as far as I am aware, the Hydra-Drive is no longer used in RC.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Toe Angle

   When you first build your RC model car, you will no doubt have made all the settings advised in the manufacturers' manual and will take it out on the back yard not thinking of things like camber, caster or toe-in I know I did. It's only when you get competitive that you start learning about these things and just what a big difference they can make to the handling of your car. One of the more effective of these adjustments is Toe-in.

   The term, toe-in, toe-out, or toe-angle, refers to the alignment of the front or rear wheels, when viewed from above and is easily adjusted via the track rods or turnbuckles that link to the steering mechanism or directly to the steering servo horn.

   Front toe-in reduces steering when entering a corner, but improves steering response on corner exit under acceleration. On the straights, toe-in will also improve the cars stability while accelerating.

   Front toe-out will improve steering on corner entry, but makes the car unstable under acceleration on the straights and on bumpy tracks. The usual recommendation is to have up to 1 degree of either toe-in or toe out.

   Rear toe-in is generally found as the standard setting on most on-road and off-road RC models.

   More rear toe-in provides the car with more power under-steer, as well as improved stability and rear end traction. This setting is recommended for low grip tracks.

   Less rear toe-in slightly reduces steering on corner entry, but improved steering under acceleration.

   To measure toe-angle, I used to use my trusty vernier callipers to measure the width at the front of the wheels and the rear of the wheels and using this information along with the diameter of the wheels simply calculate the angle. Or, you could alternatively use this data to draw a triangle on a sheet of paper and measure the angle with your trusty school protractor.

For More Setup Information check out my Hints and Tips page.










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