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1/8 Scale Nitro Monster Truck:

Kyosho Mad Force RCX Edition - # 31222 (Radio Controlled Model Review)


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History + Information (and How To Set-up Tips):


  Released by Kyosho in 2003, the 4WD Mad Force RCX Edition Monster Truck - # 31222 - came with an O.S. .21 RG engine with recoil starter.

  The Kyosho model is shaft driven, on a vertical plate, ladder-frame chassis, with gear differentials, 8 x coil spring over oil filled "big bore" dampers, dogbone drive-shafts, universal joint center drive-shafts, 3-speed, chain-drive transmission and a full set of ball bearings.

Kyosho Mad Force RCX Edition
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  To race the Kyosho Mad Force RCX, it requires time and patience, to tune and adjust for improvements in handling and steering ability and to get the grip you need to stay on course when manoeuvring around tight, slippery corners. A little can be a lot when it comes to changing your cars settings and our easy methodical directions will guide you to the best Set-up to help you win and keep you winning.

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★ Kyosho Mad Force RCX Edition ★
Kyosho Mad Force RCX Edition

★ Kyosho Mad Force RCX Edition Chassis ★
Kyosho Mad Force RCX Edition Chassis

★ Kyosho Mad Force RCX Edition Chassis ★
Kyosho Mad Force RCX Edition Chassis


Buying a Used Kyosho Mad Force RCX
Monster Truck (and What to look for)


   Buying a used Kyosho Mad Force RCX Nitro Monster Truck, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the back yard.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Kyosho website, or purchased separately on eBay. With an instruction manual, any problems with your model Monster Truck you may discover can easily be fixed.

Dampers
   When you receive your used Kyosho Monster Truck, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Kyosho models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Kyosho Mad Force RCX is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your Mad Force RCX model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your Mad Force RCX Monster Truck model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Monster Truck should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the back yard, if you intend to race your Monster Truck at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Monster Truck RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Nitro Engine in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Nitro Engine mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Nitro Monster Truck racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The Mad Force RCX steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Kyosho Mad Force RCX is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Kyosho Monster Truck comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your Mad Force RCX model and good racing.




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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Glow Plugs

   Nitro Engines for RC Models, use a system to ignite the fuel mixture, that simply employs a wire coil in a small housing called a Glow Plug. To start the engine, a battery powered Starter, or Glow Igniter is connected to the Glow Plug and electric current heats the coil to white hot, so that when you pull start your engine, the air - fuel mixture in the cylinder is ignited. With the engine now running, the starter is no longer required. Heat generated under compression is enough to keep the coil element hot enough to keep the engine running.

   At some point, the Glow Plug originally supplied with your Engine will invariably burn out. To test your Glow Plug, remove it from the cylinder head and place it in the igniter. If the coil instantly glows bright orange, the plug is healthy, a weak or no glow at all, indicates probable burn out.

   If your engine isn't too old you should be able to obtain a replacement, but if the manufacturer is no longer in business you may have a problem.
   If you still have the instruction book that came with your engine you may find there are a number of optional plugs available. Most Plugs generally have a code, indicating the plug elements effective operating temperature. These codes vary from manufacturer to manufacturer so be wary if you need to consider a plug from a different Manufacturer than that of your engine.

   Basically, Smaller engines run better with Hot Plugs and Larger engines prefer Cold.
   Nitro fuels for RC engines normally have between 10 to 40 percent Nitromethane (CH3NO2). If you use fuel with a high proportion of Nitro, err towards Cold Plugs. Less Nitro, Hot.

   For example, For a .12ci (2.1cc) Nitro Engine, burning High percentage nitro fuel, a mid range plug would be best for performance.
   While a .21ci (3.5cc) Engine, with Low percentage nitro fuel, would prefer a Hot Plug.

   One more thing you may at some point consider when determining the right plug, is the compression ratio of your engine.
   By removing one of the Head shims you can Increase the compression. More shims, Lower compression. This option is not something I would recommend to those with little knowledge, so if you want to try this please be sure to ask someone with more experience before risking your expensive engine.
   High compression ratio engines run better with Cold Plugs. Conversely, Low compression ratio engines need Hot Plugs.

   If for some reason you use the wrong plug, you will soon know by how the engine runs. With too Hot a Plug, the engine will overheat and could damage your engine. If you hear the engine miss fire at high revs and you see pit marks on the cylinder head and piston, try either a cooler plug, add a shim to the head, or lower percentage Nitro fuel.

   If your Plug is too cold, your engine will idle poorly, lose acceleration and top speed. You will also notice the smell of fuel from the tail pipe. However, be wary, this could also be because of a rich fuel mixture.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Slipper Clutch and Hydra-Drive

   More often installed on off road RC Models, the Slipper Clutch has been around since the late 1990s. Basically the idea is to prevent wheel spin and increase traction under acceleration, to improve the cars stability from a standing start, when landing from jumps or on corner exits. It also protects the spur gear and drivetrain, to some degree, when using a high torque motor.

   The design is quite simple, employing two independent metal plates, one generally fixed to the spur gear and the other to the drive mechanism, clamping onto a fibre or rubber ring or pad. Adjustment is commonly achieved by slackening or tightening a spring loaded nut on the end of the spur gear mount.

   Setting up the slipper clutch can take some time and is a matter of individual preference, but normally the way to do this is from a standing start, jamming on the throttle and simply getting the feel of the car for that particular surface, being grass, gravel or dust. Personally I adjust it to give me around a metre and a half slip, before it achieves full drive. Wear on the slipper clutch is natural and often has to be readjusted after each race.

The Hydra-Drive


   The Hydra-Drive, or Fluid Coupling design was actually designed in the 1950s, but only came to RC a couple of years after the introduction of the slipper clutch. In principle, the Hydra-Drive is supposed to give similar results to the slipper clutch but need less continuous adjustment. In practice, for me anyway, it was not easy to live with.

   Hydra-Drives employ two independent impellers, immersed in silicone oil and enclosed in a sealed housing. Again, like the slipper clutch, one impeller is fixed to the spur gear, the other the drive. As power is applied, the spur gear will spin its impeller, until through the oil, drive is picked up by the drive impellor. The only real way to adjust the drive was to change the oil viscosity, or in some, the gap between the impellers could be adjusted by shims. All this took time and as far as I am aware, the Hydra-Drive is no longer used in RC.

For More Setup Information check out my Hints and Tips page.










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