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1/10 Scale Nitro Truck/Truggy:

HPI Nitro MT2 18SS+ - # 10445 / # 10446 (Radio Controlled Model Review)


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History, Info (and How To Set-up Tips) for the HPI MT2 18SS+:


  Introduced by HPI (Hobby Products International) in 2005, the factory assembled 4WD Nitro MT2 18SS Plus Monster Truck kit - # 10445 / # 10446 - came unassembled, with an Outlaw Star 18SS engine.

  The HPI Racing model is shaft driven, on an alloy plate chassis, with gear type differentials, coil spring over oil filled dampers, universal joint drive-shafts, slipper-clutch and a full set of ball bearings.

HPI MT2 18SS+ - 1:10 Nitro Truck
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  To race the HPI MT2 18SS+, it has to have the best settings for your driving style and provide you with excellent handling and stability. The smallest changes can make a huge difference in the way your car performs on the track and our comprehensive instructions will help you to find the best Set-up to get you where you want to be.

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★ HPI Racing Nitro MT2 18SS+ Chassis ★
HPI Racing Nitro MT2 18SS+ Chassis

★ HPI Racing Nitro MT2 18SS+ Chassis ★
HPI Racing Nitro MT2 18SS+ Chassis


Buying a Used HPI MT2 18SS+ Truck (and What to look for)


   Buying a used HPI MT2 18SS+ Nitro Truck, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the back yard.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the HPI website, or purchased separately on eBay. With an instruction manual, any problems with your model Truck you may discover can easily be fixed.

Dampers
   When you receive your used HPI Truck, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those HPI models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your HPI MT2 18SS+ is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your MT2 18SS+ model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your MT2 18SS+ Truck model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Truck should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the back yard, if you intend to race your Truck at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Truck RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Nitro Engine in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Nitro Engine mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Nitro Truck racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The MT2 18SS+ steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your HPI MT2 18SS+ is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used HPI Truck comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your MT2 18SS+ model and good racing.


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Toe Angle

   When you first build your RC model car, you will no doubt have made all the settings advised in the manufacturers' manual and will take it out on the back yard not thinking of things like camber, caster or toe-in I know I did. It's only when you get competitive that you start learning about these things and just what a big difference they can make to the handling of your car. One of the more effective of these adjustments is Toe-in.

   The term, toe-in, toe-out, or toe-angle, refers to the alignment of the front or rear wheels, when viewed from above and is easily adjusted via the track rods or turnbuckles that link to the steering mechanism or directly to the steering servo horn.

   Front toe-in reduces steering when entering a corner, but improves steering response on corner exit under acceleration. On the straights, toe-in will also improve the cars stability while accelerating.

   Front toe-out will improve steering on corner entry, but makes the car unstable under acceleration on the straights and on bumpy tracks. The usual recommendation is to have up to 1 degree of either toe-in or toe out.

   Rear toe-in is generally found as the standard setting on most on-road and off-road RC models.

   More rear toe-in provides the car with more power under-steer, as well as improved stability and rear end traction. This setting is recommended for low grip tracks.

   Less rear toe-in slightly reduces steering on corner entry, but improved steering under acceleration.

   To measure toe-angle, I used to use my trusty vernier callipers to measure the width at the front of the wheels and the rear of the wheels and using this information along with the diameter of the wheels simply calculate the angle. Or, you could alternatively use this data to draw a triangle on a sheet of paper and measure the angle with your trusty school protractor.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Radio Frequencies

   After buying your first car, it won't be long before you need more than simply bashing around the back yard, or out on the street. So you will be looking around to find a club that is not too far away where you can do some serious racing.

   Before you can start racing, you will need at least three different sets of crystal frequencies. The race organisers will note down all your available frequencies when you register at the track and allocate one of those frequencies to you for your heat. To avoid change over problems from one heat to the next, they generally try to give you a frequency that no one in the heat before or after is using, but always check to make sure before you put your car down on the track and switch on.

   There is nothing more annoying than to be in the middle of your best qualifying race and some idiot switching on their transmitter in the pits, on your frequency. Not only could it spoil your race, but it could cost you a lot of money if at the time you are travelling at top speed along the straight, loose control and crash head on into the wall. Just imagine how you would feel.

   Now, imagine this scenario. You are at your RC meeting and you need to run your car to check out some changes you have made, either after a crash repair, to adjust the steering servo, or just fine tune your car before the next race. What do you do?

   Before you switch on anything, the first thing to do is check with race control, to make sure that none of the racers presently on the track or in the next heat are on the same frequency you want to use. The people in charge are always willing to help in these situations and if none of your three available frequencies are safe for you to use, they will often lend you some crystals, sometimes for a small fee.

   Some of the bigger meetings use a board displaying all the possible frequencies, indicating which of those frequencies are in use at that time and which are available for others to use. To claim a particular frequency you simply take a peg or marker off the board so that others wanting to check their car out can not use the same frequency as you. Before the next heat, this board is updated and any missing pegs must be accounted for. So obviously the best time to claim your frequency, is at the start of a heat and you must return it before the start of the next heat.

   So, be cautious, use the protocols at your track as they should be used and you won't make any enemies you know it makes sense.

For More Setup Information check out my Hints and Tips page.










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