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RCScrapyard Radio Controlled Models
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1/4 Scale Gas/Nitro Monster Truck:

FS Racing Defender 4x4 (Radio Controlled Model Review)


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History, Info (and How To Set-up Tips) for the Defender:


  Introduced by FS Racing circa 2008, the Defender 4x4 Monster Truck - # FS-01801 / #FS-01802 - came with a 35cc engine, disk brake system and radio system.

  An upgraded Defender 4x4 - # FS-01801 II - was introduced in 2011.

  The model is shaft driven on an alloy plate chassis, with gear type differentials, coil spring over oil filled dampers, rear dogbones, with front CVD drive-shafts and ball bearings.

FS Racing Defender 4x4 - 1:4 Gas Monster Truck
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  To race the FS Racing Defender, it needs to be tuned to perfection for better stability, precise steering and provide enough grip to keep you on the track when going around tight bends at high speed. Even the smallest adjustment can change the feel of a car and our simple to follow instructions will guide you to the best Set-up to get you to the front and keep you there.

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★ FS-Racing Defender 4x4 ★
FS-Racing Defender 4x4

★ FS-Racing Defender 4x4 Chassis ★
FS-Racing Defender 4x4 Chassis

★ FS-Racing Defender 4x4 Chassis ★
FS-Racing Defender 4x4 Chassis


Buying a Used FS Racing Defender
Monster Truck (and What to look for)


   Buying a used FS Racing Defender Nitro Monster Truck, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the back yard.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the FS Racing website, or purchased separately on eBay. With an instruction manual, any problems with your model Monster Truck you may discover can easily be fixed.

Dampers
   When you receive your used FS Racing Monster Truck, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those FS Racing models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your FS Racing Defender is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your Defender model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your Defender Monster Truck model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Monster Truck should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the back yard, if you intend to race your Monster Truck at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Monster Truck RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Nitro Engine in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Nitro Engine mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Nitro Monster Truck racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The Defender steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your FS Racing Defender is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used FS Racing Monster Truck comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your Defender model and good racing.




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Or, check out our RC Model Car Setup Guide


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.





















★ FS Racing Defender 4x4 Chassis ★
FS Racing Defender 4x4 - 1:4 Gas Monster Truck Chassis


Hints and Tips

Tire Compounds

   Way back in the early 1990s when I first got into RC, most of the off-road models available came with chunky hard compound block tires that gave little or no grip on grass or dirt tracks. On-road didn't have this problem as they were still using sponge tires that with a coating of wintergreen based tire additive before each race to improve grip. There was even one guy who swore, before every race, he dipped his wheels in a glass of light ale.

   Then things started to change. By the mid 1990s tire manufacturers such as Losi and Schumacher began developing smaller pin tires, in softer compounds. These mini pin versions were a revelation for grass racers, but were only a small improvement on dust tracks.

   As new compounds were released, grip slowly improved. Then, with the release of the micro pin, super soft compound tires, off road was a completely different sport. Grip roll was now one of the problems drivers had to learn to contend with. This was something unheard of only a few short years before.

   Rubber Tires for On-road RC models had been around for a while in the early 1990s, but because sponge was so widely used, rubber never really caught on. Then, as Tamiya released its 1:10 on road models based on the off-road Manta Ray chassis, other manufacturers caught on and began producing their own 1:10 on-road cars. Schumacher released the SST 98, using the same gearbox and differentials as their Cat 2000 to reduce tooling costs. Tires were now being produced for this new scale in rubber. Pit Shimizu and Take-off were two of the leading RC on-road tire developers at the time, each releasing three different compounds, with recommended track temperature use. From that point on, on-road RC racing never looked back and the days of sponge and light ale came to a shuddering stop.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Slipper Clutch and Hydra-Drive

   More often installed on off road RC Models, the Slipper Clutch has been around since the late 1990s. Basically the idea is to prevent wheel spin and increase traction under acceleration, to improve the cars stability from a standing start, when landing from jumps or on corner exits. It also protects the spur gear and drivetrain, to some degree, when using a high torque motor.

   The design is quite simple, employing two independent metal plates, one generally fixed to the spur gear and the other to the drive mechanism, clamping onto a fibre or rubber ring or pad. Adjustment is commonly achieved by slackening or tightening a spring loaded nut on the end of the spur gear mount.

   Setting up the slipper clutch can take some time and is a matter of individual preference, but normally the way to do this is from a standing start, jamming on the throttle and simply getting the feel of the car for that particular surface, being grass, gravel or dust. Personally I adjust it to give me around a metre and a half slip, before it achieves full drive. Wear on the slipper clutch is natural and often has to be readjusted after each race.

   The Hydra-Drive, or Fluid Coupling design has actually been around since the 1950s, but only came to RC a couple of years after the introduction of the slipper clutch. In principle, the Hydra-Drive is supposed to give similar results to the slipper clutch but need less continuous adjustment. In practice, for me anyway, it was not easy to live with.

   Hydra-Drives employ two independent impellers, immersed in silicone oil and enclosed in a sealed housing. Again, like the slipper clutch, one impeller is fixed to the spur gear, the other the drive. As power is applied, the spur gear will spin its impeller, until through the oil, drive is picked up by the drive impellor. The only real way to adjust the drive was to change the oil viscosity, or in some, the gap between the impellers could be adjusted by shims. All this took time and as far as I am aware, the Hydra-Drive is no longer used in RC.

For More Setup Information check out my Hints and Tips page.










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