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1/10 Scale Electric Buggy:

Bolink Digger-10 (Radio Controlled Model Review)


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History + Information (and How To Set-up Tips):


  Introduced by Bolink circa 1982, the Digger 10 was basically the Bolink Round Tracker with Buggy wheels, imported and distributed around the UK and Europe by Schumacher, who in fact provided the ball differential for the model.

  The Digger 10 took a number of its components from the Bolink Challenger, which itself had taken parts from other manufacturers, (check out our Challenger page).

  The model is based on an FRP plate chassis, with a second radio plate deck and two smaller cross plates bolted on at the front and rear to provide a base for the plastic steering blocks and motor/axle mounts respectively, each resting on rubber grommets to provide some kind of suspension flexure. A steel drive-shaft with a ball differential completes the assembly.

Bolink Digger-10
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★ Bolink Digger-10 Chassis ★
Bolink Digger-10 Chassis

★ Bolink Digger-10 Chassis ★
Bolink Digger-10 Chassis

★ Bolink Digger-10 Chassis ★
Bolink Digger-10 Chassis


Buying a Used Bolink Digger-10
Buggy (and What to look for)


   Buying a used Bolink Digger-10 Electric Buggy, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the back yard.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the manufacturers website, or purchased separately on eBay. With an instruction manual, any problems with your model Buggy you may discover can easily be fixed.

Dampers
   When you receive your used Bolink Buggy, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Bolink models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Bolink Digger-10 is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your Digger-10 model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your Digger-10 Buggy model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Buggy should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the back yard, if you intend to race your Buggy at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Buggy RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Electric Motor in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Electric Motor mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Electric Buggy racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The Digger-10 steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Bolink Digger-10 is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Bolink Buggy comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your Digger-10 model and good racing.




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Or, check out our RC Model Car Setup Guide


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Camber

   Camber is described as the angle of the wheel as you look at it directly from the front or rear of your car and if set correctly will improve your cars cornering ability considerably, by providing increased traction. This simple to make adjustment is considered by many to be one of the most effective changes you can make to your car for better handling.

   Positive Camber is when the top of the wheel is angled outwards. Negative Camber has the top of the wheel angled inwards.

   First of all, get yourself a good camber gauge. All adjustments to your cars camber setting should be made with the car in race mode that means the motor, battery etc in position in the chassis.

   To check the angle of an On Road car, it must have the ride height already set to around 5mm. Place the car on a perfectly flat surface, position your camber gauge against the side of the wheel you are checking and take the camber angle, normally this is between -1 and -3 degrees negative. Next, put a small 1mm thick piece of card under that corner of the car and push the corner down until it touches the card. In this position, check the angle again. It should be between 0 and -0.5 degrees negative camber. If not, pick up the car and put it back down on the flat surface, check and make adjustments, using the turnbuckle, that you consider are needed to achieve your goal. Keep checking and adjusting and repeat for all four corners. What you are aiming for is an angle that will provide your car with the maximum amount of rubber on the track on high speed corners.

   Off Road cars can be adjusted in a similar manner to that described previously, with the ride height set at around 20mm, but in place of the card, use a small booklet or something around 5mm thick. The optimal camber setting is a little more difficult to find for off road cars and depends generally of the track surface you are racing on. Slippery tracks generally require less camber because of reduced suspension movement when cornering, whereas high grip tracks require more camber to compensate for inertial induced body-roll. Depending on the particular model, this setting can be anything between -1 and -5 degrees sometimes more. Check your model manual for details.

   Be aware that for all model types, too much negative camber can reduce straight line traction, but with a good setting for any particular track, the advantage it gives, that of vastly improved cornering stability, far outweigh any negative effects.

   For beginners, this setting is by far the easiest to experiment with. Just take the car out on the back yard and with a few simple turns of a turnbuckle you will soon learn just what difference a small change in your cars setup can do to change its handling ability. Good luck and good racing.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Your First Race Meeting

   When you finally find a racing club near to where you live, that initial experience of stepping up onto the rostrum and looking down over the track can be very daunting. But soon, as the race starts, adrenaline will kick in and away you go. For the next five minutes, your focus is on nothing but getting your car around each corner, avoiding all the other cars on the track and just getting to the end of the race.

   Maybe your batteries dumped or you crashed and the car was damaged, perhaps you didn't actually come last, whatever happened, it doesn't really matter you are well and truly hooked.

   When the race is over, don't be afraid to ask the more experienced racers questions about setup, driving tips etc. They have all been where you are now and will be more than willing to help you. Show them your car, get some tips on tires, gearing and general set-up for the club track.

   Then, when you get back home, go through all your races in your mind. Try to identify the things you did wrong and figure out how to avoid those mistakes next time. Think about what all the more experienced racers told you and change your settings as they advised.

   Put down a few buckets or cones in the back yard to practice driving round, something that if you hit it won't damage your car. Get someone to time you for say ten laps and each day after school, try to beat that time. The adage, "Practice makes perfect" holds true in many things, not least the sport of RC racing and as your confidence increases, your racing skills improve and the trophies begin to line up on your bedroom shelf, you will one day yourself be the guy all the newbie's look to for advice and you will remember that day, you nervously stepped up onto that platform for the first time, looked down across the track and how your whole life changed in that fleeting moment.

For More Setup Information check out my Hints and Tips page.










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