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1/12 Scale Electric On-Road Car:

AYK RX3000 Basic (Radio Controlled Model Review)


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History + Information (and How To Set-up Tips):


  Introduced by AYK Aoyagi Metals Co circa 1980, the 2WD RX3000 Basic pan chassis was a budget cut down version of the RX3000 Super Expert and was available with two bodyshell options: Kremer Porsche 935K3 and Zak Speed Capri Turbo.

  The model is based on an FRP double deck chassis, with steel screws and servo mount, fixed length wire track-rods, alloy motor-mount and standard wound wire rheostat type speed controller. No differential was supplied with the kit.

AYK RX3000 Basic
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  To race the AYK RX3000 Basic, it requires a high level of tuning for improved stability when cornering, to keep it on the track and give you more grip under acceleration. Even the smallest change in your cars settings can make a Big difference. Our simple to follow instruction chart will show how to attain the best Set-up for your personal requirements.

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★ AYK RX3000 Basic Chassis ★
AYK RX3000 Basic Chassis

★ AYK RX3000 Basic Chassis ★
AYK RX3000 Basic Chassis


General Information and Advice

   For those starting in Radio Controlled Racing, here are a few Hints and Tips: Firstly, buy a Kit not an RTR. That way, if something breaks you will have some idea how to fix it.

   Radio Controlled Model Cars are very fragile and easily broken. The main parts to protect are the Front Wishbones, Suspension Shock Towers, Dampers, Hub Carriers, Kingpins, Uprights and Toe in Blocks, so make sure you have a good strong front bumper and Lexan or Hard Plastic Body Shell and if available for your model, a protective under tray, to prevent grit and dust getting into any moving parts.

   The Steering Servo is also a weakness in high speed crash situations, so get yourself some good strong Servo Mount and Servo Saver. Also I would recommend Titanium Shafts, Turnbuckles, Tie Rods and pivot/steering shafts and if available for your model, lightweight Titanium Drive shafts, dog bones and CVD (Constant Velocity Drives). The standard steel types are far too easily bent.

   Gearing is another problem area on RC model cars. Head on collisions can easily break off gear teeth on Nylon/Plastic Spur Gears and even Bevel Gears inside the Gearbox. Heavy impacts can also loosen nuts and self taping screws that hold the Motor in Position, allowing the Pinion Gear to pull out of mesh slightly and rip the tops of the teeth on your Spur Gear. To avoid this to some degree, fit locking nuts and a new motor mount from time to time, so the self taping screws that hold the motor in position have less chance to come loose.

   Ball joints always cause problems. For top level Radio Controlled model car racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector breaking free could easily end your race, so better safe than sorry.

   Many New car kits come with Nylon and Sintered Brass Ring type bearings. My advice is to discard these before initial installation and buy a good Hop-up set of Shielded Steel Ball Bearings. Or if you are serious about your racing, Teflon or Ceramic Bearings.

   One final piece of advice about the Setup of your Car. Keep the Centre of Gravity as low as possible. Ride Height is all important. For On Road Drift/Touring cars the Ride Height should be no more than 5mm, for Buggys, Trucks, Truggys and Monster Trucks, as low as possible depending on the track conditions. If Body Roll is a problem, handling can be improved with the use of Stabilizers, Anti roll or Sway Bars, stiffer Tuning Springs and, or thicker Silicon Oil in the Dampers. Also find somewhere to mount the Transponder as low in the Chassis as possible.

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Or, check out our RC Model Car Setup Guide

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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Gearing to Win

   Just because you have the latest model, the best available batteries, the most powerful electric motor or nitro engine, doesn't mean you will go out and win everything in sight. The fastest car on the track is rarely the one that wins, it's the one that can accelerate out of corners under control and remains consistent and efficient from the start to the end of a race.

   In days gone bye, all you had to consider was the number of mili amp hours (Mah) in your battery and the current draw of your high powered motor. Gearing for a five minute race was a balancing act. But with the development of the new high capacity batteries, brushless motors and smart ESC, all that changed. Now, gearing is more of a matter of what suits your driving style and how quick your reflexes are on the sticks, the trigger and steer wheel of your transmitter. So, where do you start?

   At your local club track, you quickly find the right combination and set-up for your car by talking to the more experienced members. After a while, as your knowledge grows, tweaking a few things here and there can give you that small edge to keep you competitive. So, it follows that on tracks you don't know, you should talk to the locals there, who may be racing a similar model to your own and adjust your set-up to suit.

   Gearing correctly for any given track is absolutely crucial if your car is to be competitive.

   Too high a gearing may get you in front at the start of a race, but as your motor begins to overheat and lose efficiency, that initial advantage will soon be lost.

   Too low a gearing and although it may get you past your opposition accelerating out of the corners, you will loose that place again on the fast straights. Gearing low will always get you to the end of the race, but it will hardly ever get you on the winner's rostrum.

   Having said that, on tracks you don't know, initially it's always best to err on the side of low gearing. For your first practice laps on a new track, choose a motor that has a reasonable current draw and with a fully charged battery, try a race length run, learn the corners what line to enter and exit, where you can accelerate to overtake and how fast you need to be on the straights to keep up (not overtake) the opposition. After your practice race, check the remaining capacity in your batteries and the temperature of your motor, (keep records of each motor and discover at what temperature a specific motor loses efficiency all this helps when selecting the right gearing.)

   Armed with this knowledge you can then consider how to alter your gearing.

   If the motor is cool (in comparison) and your battery has ample remaining charge, try a larger pinion perhaps one or two teeth more. Don't overdo it.

   An overly hot motor and low remaining capacity battery speaks for itself. The race timed practice run should have given you an insight to this problem. Obviously, in this instance you must use a smaller, less teeth pinion, or start again with a milder, less powerful motor.

   If the motor is hot, but not too hot, the battery has ample remaining charge and you did not notice any drop in efficiency towards the end of your practice run, then you are close to the optimum set up for that particular motor.

   Depending on how competitive that set-up is, you can stick with it, maybe tweak a tooth up or down, or repeat the process with a different motor to get you where you want to be.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Soldering

   In the sport of Radio Controlled racing, there are a number of things you have to learn to get you up there with the best. One of the most difficult, for those with little practical skill, is the art of Soldering.

   For their 540 silver can motors, Tamiya provide two wires, typically green and yellow, soldered to the endbell, with two bullet connectors to plug into the speed controller. While this is fine for bashing around the back yard, as you advance to a higher level you will soon find just how inefficient this method is.

   Motor wires are best soldered directly to the ESC. That way no energy is lost through high current draw. Some of the top drivers at one time even used to solder their batteries directly to the ESC, but these days with connectors such as "Deans" and "Power Pole" this isn't necessary but I still wouldn't use any kind of connector for the motor.

   There are basically two kinds of solder. Plumbers solder which is made up of 60% Lead and 40% Tin, where as electrical solder is the opposite 40% Lead with 60% Tin. NEVER use plumbers solder for your battery, ESC or motor joints. Lead melts at 327 degrees C, where as tin melts at 232 degrees C. The higher Lead content of plumbers means it melts at a higher temperature, which is not good for your battery cells. Also, Tin has almost half the electrical resistance of lead, so with the higher Tin content of electrical solder, electricity flows much easier to your motor.

   More recently, due to the European regulations for lead use, lead free solders are becoming more widely used well, in Europe anyway. The problem with lead free is the melting temperature it is much higher, making it difficult to produce reliable joints.

   Lead, as we know, is a poison to the body if ingested or inhaled in certain quantities. so when using lead based solder, try not to inhale any of the fumes and always wash your hands after completing your work. One of my friends also wears cotton gloves, but I find these cumbersome.

   For me lead / tin solder is far easier to use and if used with care, has less potential to damage your batteries having a much lower melting temperature.

For More Setup Information check out my Hints and Tips page.










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