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1/8 Scale Nitro Monster Truck:

Team Associated MGT 4.6 SE Flag Body LE - 20503 (Radio Controlled Model Review)


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History, Info (and How To Set-up Tips) for the MGT 4.60


  Released by Team Associated in 2009, a Limited Edition version of the 4WD MGT 4.60 RTR Monster GT Truck - # 20503 - came with a factory painted American Flag bodyshell.

  The MGT 4.6 LE is based on a shaft driven, extruded alloy chassis, with gear type differentials, 8 x coil spring over oil filled dampers, metal CVA drive-shafts, a full set of ball bearings and came with an AE 4.6cc Engine and Associated XP-3 Radio System.

Team Associated MGT 4.60 Flag Body
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  To race the Team Associated MGT 4.60, it must be fine tuned to improve handling, provide responsive steering and give you the grip to cruise around corners at high speed, without slipping off the track. Small adjustments can make a Big difference and our step by step procedure, will guide you to the best Set-up for your individual driving style.

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★ Team Associated MGT 4.6 Chassis ★
Team Associated MGT 4.6 Chassis

★ Team Associated MGT 4.6 Chassis ★
Team Associated MGT 4.6 Chassis


Buying a Used Team Associated MGT 4.60
Monster Truck (and What to look for)


   Buying a used Team Associated MGT 4.60 Nitro Monster Truck, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the back yard.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Team Associated website, or purchased separately on eBay. With an instruction manual, any problems with your model Monster Truck you may discover can easily be fixed.

Dampers
   When you receive your used Team Associated Monster Truck, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Team Associated models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Team Associated MGT 4.60 is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your MGT 4.60 model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your MGT 4.60 Monster Truck model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Monster Truck should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the back yard, if you intend to race your Monster Truck at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Monster Truck RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Nitro Engine in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Nitro Engine mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Nitro Monster Truck racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The MGT 4.60 steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Team Associated MGT 4.60 is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Team Associated Monster Truck came with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your MGT 4.60 model and good racing.


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Or, check out our RC Model Car Setup Guide


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Droop

   When you pick up your RC model car, the suspension arms naturally drop, this is termed as Droop and should be equal from side to side, but can vary from front to rear.

   Setting the amount of droop, or suspension movement, can dramatically change the handling of your car by limiting the transfer of weight from one side of the car to the other.

   Basically, increasing the droop at the rear of the car can improve cornering grip at the front and increasing droop at the front of the car, improve cornering grip at the rear. The amount of effectiveness of this setting does in general depend on a number of other setting factors your car may have to suit your personal driving style. Also, adding any droop will increase body roll.

   Off road models obviously have the need for more droop than On road cars, especially on bumpy tracks where a large amount of suspension movement is needed to simply keep the wheels on the track, or the car will become unstable and un-drivable. Lower droop settings for smoother, high grip tracks on the other hand can be advantageous, but don't overdo it.

   On road cars can achieve good results from small changes in droop, on tarmac and on carpet. In general they are also easier to adjust for droop than their off road cousins.

   Limiting the amount of droop can be achieved in a number of ways, but by far the easiest is more often seen as a standard setting option for On road cars and is achieved by simply turning a screw, located on the suspension arms, that comes up against the chassis.

   For Off road models and those On road cars that do not have the above option, droop can be set by positioning a specific length of plastic tube over the damper shaft, just below the piston this of course means stripping and rebuilding each damper with the new setting, which can be messy, especially in the middle of a field. Some of the top drivers used to get around this by simply having a number of different sets of shocks, with all the settings they might need, but for us mere mortals, this of course isn't a realistic option.

   If you are close to what you consider to be your optimum droop setting, you can fine tune this by simply screwing on or off the plastic ball connector at the end of the shock shaft. You could also have different length ball connectors that you could easily change.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Battery Connectors

   Over the years I have been racing radio controlled model cars of all descriptions, I have tried a number of different connectors for my batteries.

   My first car was a Tamiya Boomerang and of course the batteries I used all had the standard Tamiya connectors, which were fine with the kit supplied 27T silver can electric motor, but I soon discovered their problem when I installed my first Modified motor. The high current demands of the motor created so much heat, the plastic surround of the connectors melted and fused together. No matter how I tried they could not be disconnected. My only option was to cut the wires.

   From there I moved over to Corally connectors, commonly referred to by many now as Bullet connectors. Comprising of a short length of 4mm gold plated tube at one end and what looks like what we used to call a Chinese lantern fitting that slotted inside the tube, also gold plated. Although they were highly efficient and reasonably easy to install and use, I never really took to this type of connector, I think it was the fact each connector was exposed, leaving the possibility of a short circuit.

   Then I remember buying some second hand batteries at an area meeting one day, they had these little red block connectors I soon learned were "Deans" rated at around 40 Amps. The looked like just what I was looking for so I gave them a try. They worked fine, although I didn't like the shortness of the part to be soldered. However, for about two years they were my connector of choice, until I stumbled across an advert in the "Radio Race Car International" magazine.

   The latest development of connectors at that time were named "Power Pole" and rated at 45 Amps. A small tube, plated with silver, with a short extending lip, that slotted over the exposed wire. This could either be crimped onto the wire or soldered. For safety and efficiency, I preferred the latter. Then to complete the connector, a colour coded plastic cover fitted neatly over it. The connector is still the most efficient I have come across and never overheats. That was way back in 1995 and I am still using them to this day. So, if you are looking for a connector to solve your overheating problems "Power Pole" is the one I recommend.

For More Setup Information check out my Hints and Tips page.










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