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1/10 Scale Nitro Monster Truck:

Team Associated Mini MGT 3.0 - 20515 (Radio Controlled Model)


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History, Info (and How To Set-up Tips) for the MGT 3.0


  Released by Team Associated in 2007, the 4WD Mini MGT 3.0 RTR Monster GT Truck - # 20515 - is based on a shaft driven, extruded alloy chassis, with gear type differentials, 2-speed transmission, 8 x coil spring over oil filled dampers, metal CVA drive-shafts, a full set of ball bearings and came with an AE 18pro Engine and Associated XP-3 Radio System.

Team Associated MGT 3.0
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  To race the Team Associated MGT 3.0, it has to have the best settings for your driving style and provide you with excellent handling and stability. The smallest changes can make a huge difference in the way your car performs on the track and our comprehensive instructions will help you to find the best Set-up to get you where you want to be.

  If you are having any problems, our guide will show you what to look for and how to fine tune the Nitro Engine for your MGT 3.0.

  With some basic, sensible tips, you will discover just how easy it is to avert Radio interference, and Servo trouble, by moving your receiver or adjusting the position or height of your antenna. See how you can halve the friction and maintain your Team Associated MGT 3.0 Bearings with a few common sense hints and tips.









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★ Team Associated MGT 3.0 ★
Team Associated MGT 3.0

★ Team Associated MGT 3.0 Chassis ★
Team Associated MGT 3.0 Chassis


Buying a Used Team Associated MGT 3.0
Monster Truck (and What to look for)


   Buying a used Team Associated MGT 3.0 Nitro Monster Truck, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the back yard.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Team Associated website, or purchased separately on eBay. With an instruction manual, any problems with your model Monster Truck you may discover can easily be fixed.

Dampers
   When you receive your used Team Associated Monster Truck, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Team Associated models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Team Associated MGT 3.0 is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your MGT 3.0 model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your MGT 3.0 Monster Truck model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Monster Truck should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the back yard, if you intend to race your Monster Truck at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Monster Truck RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Nitro Engine in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Nitro Engine mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Nitro Monster Truck racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The MGT 3.0 steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Team Associated MGT 3.0 is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Team Associated Monster Truck came with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your MGT 3.0 model and good racing.


For More on how to Setup your Monster Truck, check out my Hints and Tips page.


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Gas / Nitro Engines

1/   New RC Gas Engines need running or "breaking" in before being used competitively. 2 or 3 tanks of fuel are usually enough, but don't over rev the engine and try to keep it cool, below 160 degrees F (71 degrees C)

2/   To maximise your RC Gas engines power, reduce air leaks as much as possible by using silicone sealant or high temperature gaskets where the carburettor and the exhaust manifold joins the engine block.

3/   As a rule, try to keep your engine temperature at around 210 F (99 C) and no higher than 225 degrees F (107 degrees C). If your engine temperature is higher than 225 F (107 C) try tweaking the mixture a little richer. If too cool (below 200 degrees F (93 degrees C)) tweak the mixture a little leaner.


Tell Tale Signs of a Lean burning engine.


1/   The engine dies at full throttle, or while simply idling.

2/   The Glow Plug element is white.

3/   The engine overheats (above 225 degrees F (107 degrees C))


Tell Tale Signs of a Rich burning engine.


1/   Blue smoke from the exhaust (tail) pipe.

2/   The smell of fuel from the exhaust (tail) pipe.

3/   Engine temperature below 200 degrees F (93 degrees C)


For More Setup Information check out my Hints and Tips page.






Hints and Tips

Dampers

   Dampers, Shock Absorbers, Shocks call them what you will, they are one of the least understood, but most important tools you have for adjusting the handling characteristics of your RC model.

   In this article, I will endeavour to explain just what you can achieve by making simple tweaks to your shocks and how these tweaks can keep you ahead of your opposition on the track.

   In dictionary terms "Damper" is described as "A mechanical device to absorb the energy of sudden impulses." In plain language, they stop your car from bouncing all over the track.


So how do Dampers work?

   Basically what you have is a small amount of silicone oil contained in a sealed cylinder. Through the centre of that cylinder is a metal rod and on the end of that rod, a piston with a number of small holes in it. Pulling, or pushing the rod in and out of the cylinder, your will notice a certain amount of resistance as the oil is forced through the holes in the piston. To manipulate that resistance you have two options. You could use thicker or thinner oil, or change the size of the holes in the piston. So if you have thicker oil, or smaller holes, you have more resistance. Less viscous oil or larger holes, less resistance. This simple physical relationship, coupled with a good set of tuning springs, is all you need to set-up your car to beat the rest.

   Out on the race track, the main thing you want to avoid is your car bouncing around all over the place, sliding, or even rolling over when you negotiate a tight corner. To prevent this you need to make changes, but before you make those changes you need to consider what your problem is for that particular track. How your model reacts when cornering does it Under-steer? (Slide towards the outside of the corner) or Over-steer (Turns towards the inside of the corner). Does it react differently when you exit the corner to how it did when you entered it?

   Once you have decided what your problem is, go to our "Set-Up" page linked below and follow the step by step instructions. But remember to only make ONE change at a time. If the first suggestion isn't enough to cure the problem, add the second and so on, until you find that perfect setting. Good luck and good racing.

For More Setup Information check out my Hints and Tips page.










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