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1/8 Scale Electric Monster Truck:

Arrma Nero Big Rock 6S BLX (Radio Controlled Model Review)


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History + Information (and How To Set-up Tips):


  Introduced by ARRMA RC circa 2015, the 4WD Nero Big Rock 6S BLX Monster Truck / Rock Crawler - # AR 106017 - was available RTR with the four driving modes Diff Brain (EDC) fitted, A red BLX 2000kv brushless motor, BLX200 waterproof ESC and TTX300 2.4Ghz radio system were also supplied. A battery and charger had to be purchased separately.

  The model is shaft driven, on a vertical alloy plate with molded composite plastic chassis, locking gear type differentials, inboard positioned coil spring over oil filled dampers, CVD universal joint drive-shafts and ball bearings.

Arrma Nero Big Rock 6S BLX
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  To race the Arrma Nero Big Rock 6S BLX, it requires a high level of tuning for improved stability when cornering, to keep it on the track and give you more grip under acceleration. Even the smallest change in your cars settings can make a Big difference. Our simple to follow instruction chart will show how to attain the best Set-up for your personal requirements.

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★ Arrma Nero Big Rock 6S BLX Chassis ★
Arrma Nero Big Rock 6S BLX Chassis

★ Arrma Nero Big Rock 6S BLX Chassis ★
Arrma Nero Big Rock 6S BLX Chassis

★ Arrma Nero Big Rock 6S BLX Chassis ★
Arrma Nero Big Rock 6S BLX Chassis

★ Arrma Nero Big Rock 6S BLX Chassis ★
Arrma Nero Big Rock 6S BLX Chassis

★ Arrma Nero 6S BLX Chassis ★
Arrma Nero 6S BLX Chassis


Buying a Used Arrma Nero Big Rock 6S BLX
Monster Truck (and What to look for)


   Buying a used Arrma Nero Big Rock 6S BLX Electric Monster Truck, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the back yard.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the ARRMA website, or purchased separately on eBay. With an instruction manual, any problems with your model Monster Truck you may discover can easily be fixed.

Dampers
   When you receive your used Arrma Monster Truck, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Arrma models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Arrma Nero Big Rock 6S BLX is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your Nero Big Rock 6S BLX model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your Nero Big Rock 6S BLX Monster Truck model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Monster Truck should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the back yard, if you intend to race your Monster Truck at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Monster Truck RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Electric Motor in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Electric Motor mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Electric Monster Truck racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The Nero Big Rock 6S BLX steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Arrma Nero Big Rock 6S BLX is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Arrma Monster Truck comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your Nero Big Rock 6S BLX model and good racing.


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Or, check out our RC Model Car Setup Guide


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips


Bearings

   If you are serious about your racing, looking after your bearings is essential if you are to remain competitive.
   My own experience is in both Off and On Road, National and International Car racing, but most of these tips could be useful to all forms of RC.

   Shields: The main problem with Ball Bearing Shields is they create friction and obviously the more you can reduce friction, the more efficient your bearings will be, so here's a tip that does just that.
   Wheel Bearings always come in pairs, positioned side by side. If you think about it, the two inside shields on each bearing are not required, so ... you can remove them using a small jewelers screwdriver ... simple. And in one fell swoop you have halved your wheel bearing friction.

   Cleaning: All Bearings need to be cleaned from time to time. Depending on how focused and competitive you are, this can be as often as after each race meeting, or just once or twice a year ... For Club Meetings once or twice a year might be all you need if you are easily beating your competition, but for the BIG meets you need that extra 5% or 10% just to be up with the rest.
What you need is a small glass jar, a jewelers screwdriver, an old tooth brush and some Isopropanol.
Remove the shields, then drop the bearings in the jar, add some Isopropanol, pop on the lid and shake well. Empty them out, give them a good brushing and make sure they spin free then repeat the process. Clean the shields separately. Once you are satisfied, lay them on a piece of kitchen roll and allow to dry.

   Lubrication: The arguments I have had about what lubrication to use you wouldn't believe. Some of the top racers of my day swore they didn't use any at all, but cleaned out the original lubrication and ran them dry ... they also admitted to fitting a new set after each meeting ... well, they were getting them for free.
My tip is, yes even with a new set of bearings, clean out the original lubrication (as described above) and with one shield in place use the thinnest oil you can find ... I recommend ZX1 (Zed Ex One) or sewing machine oil.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Ride Height

   To allow the suspension on any RC model to do its work properly, it needs to ride in a position where it is able to react to any bumps and holes it may encounter on the track. Therefore, it needs to be adjusted to somewhere in-between those limits. That position is commonly termed "ground clearance" or "ride height" and is generally measured as the distance between the underside of the chassis and the ground, with the motor and battery etc installed.

   Simply speaking, determining the optimum ride height is dependent on the specific track conditions and "droop" setting (see my previous article). For Off Road models the rule is simple, the bigger the bumps and the deeper the holes, the higher the ride height. And for On Road, the lower the ride height, the better.

   For 1:10 Buggys I generally recommend a starting point for ride height at around 3/4 of an inch or 20mm. 1:10 Trucks and Truggys,1 1/4 inches or 30mm upwards, depending on the wheel diameter. For On Road models, somewhere around a 3/8 of an inch, or 5mm.

   Ride height doesn't just affect the way the car handles uneven track conditions, it also influences the way the car handles when cornering. For a stable car, body roll must be kept to a minimum and keeping the ride height low, is by far the best and easiest way to control it.

   Before you begin to set the ride height, it is best to make sure that each pair of shocks are exactly the same length, have the same spring type and same silicone oil weight. Also, if you don't have a ride height gauge of any kind, decide what height you want set your car to and prepare some kind of slip gauge to that dimension, a book, a pen, or anything that measures to what you want. I used an old square plastic servo mount, which was exactly 5mm for my touring car. It may be low tech, but it is just as accurate as any gauge you can buy.

   To set the ride height, the race ready car must be placed on a flat surface. Slide your slip gauge under the chassis and adjust the height by adding or removing tension to the damper springs. This is done on most models by using small C shaped clips, placed over the damper, above the springs, or via clamp type collars. On a number of top of the range models, this adjustment can be made by screwing a knurled nut on each threaded damper body. As a rule if the springs are compressed by more than 25% they should be replaced by stiffer springs. The gauge should just slide under the chassis on all four corners of the chassis.

For More Setup Information check out my Hints and Tips page.










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