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1/10 Scale Electric Buggy:

Ansmann X2te (Team Edition) (Radio Controlled Model Review)


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History, Info (and How To Set-up Tips) for the X2te


  Introduced by Ansmann circa 2011, the 2WD X2-TE Team Edition Buggy - # 122000051 - was a limited edition of 100 models.

  The model was based on a molded carbon reinforced plastic chassis, with a ball differential, coil spring over oil filled dampers, CVD drive shafts, slipper clutch and ball bearings.

Ansmann X2te
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  To race the Ansmann X2te, it requires a high level of tuning for improved stability when cornering, to keep it on the track and give you more grip under acceleration. Even the smallest change in your cars settings can make a Big difference. Our simple to follow instruction chart will show how to attain the best Set-up for your personal requirements.

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★ Ansmann X2-TE ★
Ansmann X2-TE

★ Ansmann X2-TE Chassis ★
Ansmann X2-TE Chassis


Buying a Used Ansmann X2te Buggy (and What to look for)


   Buying a used Ansmann X2te Electric Buggy, or any used RC Model, has a number of advantages. It is generally cheaper than new, ready built and may come with a variety of expensive hop-ups already installed. Cheap, pre-loved bargains are always becoming available. However, depending on the age of your purchase, it may need a little tender loving care before you can take it out on the back yard.

   The one thing you will always need is an instruction manual. If not supplied with your purchase, they can often be downloaded from the Ansmann website, or purchased separately on eBay. With an instruction manual, any problems with your model Buggy you may discover can easily be fixed.

Dampers
   When you receive your used Ansmann Buggy, make a general visual inspection of the chassis, front and rear wishbones, suspension shock towers etc, for any broken parts that may need to be replaced. Then, take a screwdriver and box spanner and check each self tapping screw and nut for security, taking care not to over tighten.

   Next, for those Ansmann models with oil filled shock absorbers, remove them from the chassis and dismantle the coil springs. The damper shafts should push in and pull out with a smooth action. If you feel a jolt as you change direction, this means the oil has leaked out and must be topped up. At the same time, change the O-Ring seals to prevent more leakage. Also check the damper shafts for damage. If they are scratched, change them as soon as possible.

   If the body shell of your Ansmann X2te is broken, ripped or damaged in any way, this can be easily repaired with rubber solution glue. Also, for added protection and if available for your X2te model, fit an under guard to stop dirt and gravel entering the chassis.

Titanium Turnbuckles
   Examine the drive shafts for wear and replace as required. If possible, change them for titanium. The steel shafts wear and bend too easily.

   If you intend to race your X2te Buggy model at a competitive level, I would also recommend you obtain and fit titanium pivot shafts, turnbuckles, tie rods and steering rods.

   The gearbox of your used Buggy should be opened up to check for gear wear and lubrication. A thin coat of grease is often used on internal gears and although this is fine for basic running around on the back yard, if you intend to race your Buggy at a higher level, this should be removed and replaced with racing oil (ZX1 or Teflon Oil). Of course, this should be reapplied after each race meeting.

Spur Gears
   Gears are a weakness on all Buggy RC models. Head on collisions can easily damage the gear teeth on nylon and plastic spur gears. Heavy impacts can also loosen the nuts or self tapping screws that hold the Electric Motor in Position, allowing the pinion gear to pull out of mesh slightly and rip the tops off the teeth on your spur gear. To minimise this possibility, fit bolts with locking nuts to the Electric Motor mount and remember to check them for security after every two or three runs.

   Ball joints always cause problems. For top level Electric Buggy racing, the plastic ball connectors should be checked and if deemed necessary changed after every meeting. A simple thing like a loose fitting connector popping off could easily end your race, so better safe than sorry.

Servo Gears
   The X2te steering servo is also prone to damage. In high speed crash situations, the fragile gear teeth of the servo can be broken off, rendering your expensive servo useless, so be sure to obtain a good quality "Servo Saver". Check out my Servo Information article.

   If body roll on your Ansmann X2te is a problem, handling can be improved with the use of stabilizers, anti roll or sway bars, stiffer tuning springs and, or, thicker silicone oil in the dampers.

Ball Bearings
   If your used Ansmann Buggy comes with plastic and sintered brass bushings (ring type bearings), check the shafts that run in them for wear. Dust and grit can get into these bearings and abrade the shafts. Therefore, you should replace them all with shielded ball bearings. If the model has been run with ring type bearings, you may have to change all the axles and driveshafts. For more information, take a look at my article, How to get the best from your Bearings.

   Finally, good luck with your X2te model and good racing.


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Or, check out our RC Model Car Setup Guide


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Manufacturers and Brands Catalogued and Listed by RC-Scrapyard.


   At present, the RC Model Manufacturers, Brands and Distributors covered by us are: ABC Hobby, Academy, Acme Racing, Agama Racing, Amewi, Ansmann Racing, ARRMA, Team Associated, Atomic RC, Axial, AYK, Bolink, BSD Racing, Capricorn, Carisma, Carson, Caster Racing, Cen, Corally, Custom Works, Durango, Duratrax, ECX - Electrix, Exceed RC, FG Modellsport, FS-Racing, FTX, Fujimi, Gmade, GS-Racing, Harm, HBX, Helion, Heng Long, Himoto Racing, Hirobo, Hitari, Hobao, Hong-Nor, Hot Bodies, HPI, HSP, Intech, Integy, Jamara, JQ Products, Kawada, Kyosho, Losi, LRP, Maisto, Mardave, Marui, Maverick, MCD Racing, Megatech, Mugen, New Bright, Nichimo, Nikko, Nkok, Ofna, Pro-Pulse, Protech, PTI, RC4WD, Redcat Racing, RJ-Speed, Robitronic, Schumacher, Seben, Serpent, Smartech, Sportwerks, Step-Up, Tamiya, Team-C Racing, Team Magic, Thunder Tiger, Tomy, Top Racing, Traxxas, Trinity, Tyco, Vaterra RC, Venom, VRX Racing, WLToys, X-Factory, Xmods, Xpress, Xray, XTM, Yankee RC, Yokomo, ZD Racing and Zipzaps.

   This is an ongoing project, with new and "lost in time" RC Model Brands being added as they are found and although most of those listed above have been covered in relative detail, some are still being researched and will be completed in the near future.


















Hints and Tips

Gearing to Win

   Just because you have the latest model, the best available batteries, the most powerful electric motor or nitro engine, doesn't mean you will go out and win everything in sight. The fastest car on the track is rarely the one that wins, it's the one that can accelerate out of corners under control and remains consistent and efficient from the start to the end of a race.

   In days gone bye, all you had to consider was the number of mili amp hours (Mah) in your battery and the current draw of your high powered motor. Gearing for a five minute race was a balancing act. But with the development of the new high capacity batteries, brushless motors and smart ESC, all that changed. Now, gearing is more of a matter of what suits your driving style and how quick your reflexes are on the sticks, the trigger and steer wheel of your transmitter. So, where do you start?

   At your local club track, you quickly find the right combination and set-up for your car by talking to the more experienced members. After a while, as your knowledge grows, tweaking a few things here and there can give you that small edge to keep you competitive. So, it follows that on tracks you don't know, you should talk to the locals there, who may be racing a similar model to your own and adjust your set-up to suit.

   Gearing correctly for any given track is absolutely crucial if your car is to be competitive.

   Too high a gearing may get you in front at the start of a race, but as your motor begins to overheat and lose efficiency, that initial advantage will soon be lost.

   Too low a gearing and although it may get you past your opposition accelerating out of the corners, you will loose that place again on the fast straights. Gearing low will always get you to the end of the race, but it will hardly ever get you on the winner's rostrum.

   Having said that, on tracks you don't know, initially it's always best to err on the side of low gearing. For your first practice laps on a new track, choose a motor that has a reasonable current draw and with a fully charged battery, try a race length run, learn the corners what line to enter and exit, where you can accelerate to overtake and how fast you need to be on the straights to keep up (not overtake) the opposition. After your practice race, check the remaining capacity in your batteries and the temperature of your motor, (keep records of each motor and discover at what temperature a specific motor loses efficiency all this helps when selecting the right gearing.)

   Armed with this knowledge you can then consider how to alter your gearing.

   If the motor is cool (in comparison) and your battery has ample remaining charge, try a larger pinion perhaps one or two teeth more. Don't overdo it.

   An overly hot motor and low remaining capacity battery speaks for itself. The race timed practice run should have given you an insight to this problem. Obviously, in this instance you must use a smaller, less teeth pinion, or start again with a milder, less powerful motor.

   If the motor is hot, but not too hot, the battery has ample remaining charge and you did not notice any drop in efficiency towards the end of your practice run, then you are close to the optimum set up for that particular motor.

   Depending on how competitive that set-up is, you can stick with it, maybe tweak a tooth up or down, or repeat the process with a different motor to get you where you want to be.

For More Setup Information check out my Hints and Tips page.







Hints and Tips

Roll Center

   One of the least understood settings on RC model cars is concept of roll center. The simple definition of roll center is a point in space that the chassis rolls from side to side as the car maneuvers around a corner.

   To calculate roll center you have to consider things like the height of the axles, the inside and outside camber link positioning, the length of the suspension arms and the location of their inside pivot point. Sounds complicated doesn't it and in truth it is.

   On all RC model cars, most of the cars weight is above the chassis and the center of gravity of the car is not only from front to rear, but also from top to bottom. This point is called the "true" center of gravity and is the point around which the weight of the car will want to roll from side to side, but it is the roll center of the chassis that the chassis will actually roll around, not the center of gravity.

   Once you have determined the positions of roll center and center of gravity, you can calculate the "roll moment". It is this that determines how easily the chassis will roll from side to side.

   But what does all this mean? I hear you ask. Well, it gives you some insight to what changing the position of your camber links can do to the way your car handles.

   Lowering the outside camber links, lowers the roll center, so conversely, raising the outside link position raises the roll center.

   Lowering the inside camber link position raises roll center and raising the inside camber link position, lowers the roll center.

   Any of these adjustments will affect the "roll moment" and therefore you have some control of body roll.

   The length of the camber link bars affects the speed of roll center change as the car driver around corners. Longer links increase the rate of change. Shorter links decreases the rate of change.

   Adjustments to the roll center will change the way the car reacts in a number of ways.

   Lowering the front roll center gives more steering under acceleration, but the car is less responsive. Ideal for smooth high grip tracks, with long sweeping corners.

   Raising the front roll center provides less steering when accelerating out of the corner, but the car feels more responsive and is less prone to traction roll. Best for high grip twisty tracks.

   Lower rear roll center improves grip under acceleration, but reduced grip when breaking. Helpful to avoid traction roll as you enter the corner and tracks with low grip to increase traction.

   Higher rear roll center gives you less under acceleration, but the car is more responsive. Works for high grip twisty tracks to reduce traction roll.

For More Setup Information check out my Hints and Tips page.










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